Footprints of Buildings and some of their values[edit]
Example building footprint showing tiles, entrance, bot locations, and all icons,
Single tile showing relative position of most ComponentsInfo icons
Single tile showing relaive position of Pier ComponentsInfo icons
Table of icons[edit]
Icon |
Name |
Description
|
Red outline
|
non-passable tile
|
Bots cannot path through this tile
|
Green outline
|
passable tile
|
Bots can path through this tile
|
White line
|
inaccessible direction
|
Top, Bottom, Left or Right - bots cannot access resources from, or path through, this side
|
Grey triangle
|
Entrance
|
Building's Entrance tile(s)
|
H
|
Worker's Home
|
Location of worker bot's "home"
|
W
|
Worker's Work
|
Location of worker bot's "work". Note offset slightly fom actual to avoid ovelap "home"
|
H
|
Stackbot Home
|
Location of stack bot's "home"
|
|
Stackbot Work
|
not shown - is always X=0, Y=0
|
|
ProdIn
|
Tile storage location for incoming production resources
|
|
ProdX
|
Tile location for processing production resources
|
|
Port
|
Tile location for boat Port - used in Harbours
|
|
ResIn
|
Tile storage location for incoming resources
|
|
ResOut
|
Tile storage location for outgoing resources
|
|
Priority
|
Building has Priority Tile capability - note always shown at X=0, Y=0
|
|
Store
|
Tile storage location - used in Storage Yards
|
|
StartStore
|
Tile storage location for special storage with starting resources - used in Colony Ship
|
|
Print
|
Tile location for bot printer
|
|
Exp
|
Tile storage location for Expedition resources
|
|
ConIn
|
Tile storage location for incoming construction resources
|
|
ConX
|
Tile location for using construction resources
|
|
TransIn
|
Tile storage location for incoming resources in transit - used in harbours and train stations
|
|
TransOut
|
Tile storage location for outgoing resources in transit - used in harbours and train stations
|
|
TransBuff
|
Tile storage location for buffering resources in transit - used in harbours and train stations
|
|
PierMain
|
Tile location for pier - main location - used in harbours and boatyard
|
|
PierDockOff
|
Tile location for pier - dock offset location - used in harbours and boatyard
|
|
PierDockLoc
|
Tile location for pier - dock location - used in harbours and boatyard
|
ModId |
Image |
Name
|
0
|
|
ColonyShip_Footprint
|
1
|
|
Orchard_Footprint
|
2
|
|
CiderPress_Footprint
|
3
|
|
LumberjackHut_Footprint
|
4
|
|
Sawmill_Footprint
|
5
|
|
StorageYard_Footprint
|
6
|
|
TrainStation_Footprint
|
11
|
|
Forestry_Footprint
|
13
|
|
WheatFarm_Footprint
|
14
|
|
SurfaceMine_Footprint
|
15
|
|
Bakery_Footprint
|
16
|
|
FlourMill_Footprint
|
18
|
|
CowFarm_Footprint
|
19
|
|
Well_Footprint
|
20
|
|
CharcoalBurner_Footprint
|
21
|
|
SheepFarm_Footprint
|
22
|
|
Harbour_Footprint
|
23
|
|
PaperMill_Footprint
|
25
|
|
Blacksmith_Footprint
|
26
|
|
PrintingPress_Footprint
|
27
|
|
BlastFurnace_Footprint
|
30
|
|
Glassworks_Footprint
|
32
|
|
BoatYard_Footprint
|
33
|
|
Watchtower_Footprint
|
34
|
|
Fletcher_Footprint
|
35
|
|
Weaponsmith_Footprint
|
38
|
|
FishingHut_Footprint
|
39
|
|
Workshop_Footprint
|
40
|
|
SpacePort_Footprint
|
41
|
|
Residence_Footprint
|
45
|
|
Steelworks_Footprint
|
47
|
|
Brickyard_Footprint
|
49
|
|
LargeMonument_Footprint
|
50
|
|
Tannery_Footprint
|
51
|
|
ShaftMine_Footprint
|
57
|
|
RoadLayer_Footprint
|
58
|
|
Brewery_Footprint
|
60
|
|
SmallMonument_Footprint
|
61
|
|
SmallStorageYard_Footprint
|
62
|
|
MediumMonument_Footprint
|
63
|
|
LargeHarbour_Footprint
|
63
|
|
LargeHarbour_Footprint-AlternateSize
|
65
|
|
LargeStorageYard_Footprint
|
66
|
|
VegetableFarm_Footprint
|
67
|
|
CocoaFarm_Footprint
|
68
|
|
ChocolateFactory_Footprint
|