ModFlora: Difference between revisions
Jump to navigation
Jump to search
Stlnegril9 (talk | contribs) Created page with "'''Mod Flora Translation.csv''' == List of fields used in translation.csv for Flora== Flora Translation<br> placeholder f..." |
Stlnegril9 (talk | contribs) No edit summary |
||
| (7 intermediate revisions by the same user not shown) | |||
| Line 9: | Line 9: | ||
'''Mod Flora''' | '''Mod Flora''' | ||
=JSON= | =JSON= | ||
<pre> | |||
"flora": [ | |||
{ | |||
"$type": "MountainNaturalResourceMineInfo, Game", // Underground Deposit for shaft mine resources | |||
"matchBuildingOffsets": [], // for shaft mines resources | |||
"buildingMainBaseLayerOffset": {}, // for shaft mines resources | |||
"category": 4, see [[FloraModIds]] for existing values | |||
"growthTime": -1.0, | |||
"initGrowth": 0.0, | |||
"maxSubPositionOffset": 0.0, | |||
"minScale": 0.9, | |||
"maxScale": 1.0, | |||
"minPlantScale": 1.0, | |||
"maxPlantScale": 1.0, | |||
"can360Rotate": false, | |||
"canHaveSubLoc": true, | |||
"occupierType": 3, // 0, 2, or 3. see [[FloraModIds]] for existing values | |||
"baseOffsets": [ ], // tiles(s) for Flora, if exists. see [[ModbaseOffsetsRequirements| baseOffsets]] | |||
"isPerpendicular": false, | |||
"itemYields": null, // resource yielded, e.g. 2 = Logs | |||
"validTerrainTypes": [], // Valid Terrain for Flora. see [[TerrainModIds]] | |||
"plantTimeFactor": 1.0, | |||
"heightLeeway": -1, | |||
"isMapEditorPlaceable": false, // can be placed when creating/editing Custom Maps | |||
"typeId": 201, // Flora Mod Id, see [[FloraModIds]] for existing values | |||
"componentInfos": [] | |||
} | |||
] | |||
</pre> | |||
=Icon= | |||
None | |||
=3D Models= | |||
See [[ModsUnityAssetBundles]] for general information.<br> | |||
Latest revision as of 01:05, 20 December 2022
Mod Flora Translation.csv
List of fields used in translation.csv for Flora
placeholder for now - to link to translation.csv for Flora
Add other Flora specific info later
Mod Flora
JSON
"flora": [
{
"$type": "MountainNaturalResourceMineInfo, Game", // Underground Deposit for shaft mine resources
"matchBuildingOffsets": [], // for shaft mines resources
"buildingMainBaseLayerOffset": {}, // for shaft mines resources
"category": 4, see [[FloraModIds]] for existing values
"growthTime": -1.0,
"initGrowth": 0.0,
"maxSubPositionOffset": 0.0,
"minScale": 0.9,
"maxScale": 1.0,
"minPlantScale": 1.0,
"maxPlantScale": 1.0,
"can360Rotate": false,
"canHaveSubLoc": true,
"occupierType": 3, // 0, 2, or 3. see [[FloraModIds]] for existing values
"baseOffsets": [ ], // tiles(s) for Flora, if exists. see [[ModbaseOffsetsRequirements| baseOffsets]]
"isPerpendicular": false,
"itemYields": null, // resource yielded, e.g. 2 = Logs
"validTerrainTypes": [], // Valid Terrain for Flora. see [[TerrainModIds]]
"plantTimeFactor": 1.0,
"heightLeeway": -1,
"isMapEditorPlaceable": false, // can be placed when creating/editing Custom Maps
"typeId": 201, // Flora Mod Id, see [[FloraModIds]] for existing values
"componentInfos": []
}
]
Icon
None
3D Models
See ModsUnityAssetBundles for general information.