Global.json: Difference between revisions

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guess at entry meanings
 
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Line 8: Line 8:
| maxPathToFlagLength
| maxPathToFlagLength
| 20
| 20
| Defines ???
| ??? Probably he maximum length of a Path before warning issued for a building
|-
|-
| treeStumpLifetime
| treeStumpLifetime
Line 24: Line 24:
| roadPathHeightLeewayNeeded
| roadPathHeightLeewayNeeded
| 8
| 8
| Defines ???
| ??? maybe the clearance height that train track needs above roads and paths
|-
|-
| trackHeightLeewayNeeded
| trackHeightLeewayNeeded
| 12
| 12
| Defines ???
| ??? probably the default clearance height that train track needs above objects
|-
|-
| aiHardModeBaseBoost
| aiHardModeBaseBoost
Line 37: Line 37:
| "ARROWS": 0
| "ARROWS": 0
| maps projectile name to 3D asset bundle used for projectiles
| maps projectile name to 3D asset bundle used for projectiles
|-
| militaryBuildingMinimumDistanceFixedAmount
| 8.0
| minimum "tile check" distance a Military building can be placed from existing Miliary
|-
|-
|}
|}

Latest revision as of 20:10, 6 January 2023

The global.json file may be used to change global parameters of the game.

JSON fields

Entry Default Description
maxPathToFlagLength 20 ??? Probably he maximum length of a Path before warning issued for a building
treeStumpLifetime 480 game ticks until tree stumps are removed ?
maxUnsupportedBridgeLength 8 Maximum number of unsupported train track bridge spans
maxBridgeSupportHeight, 40 Maximum height of train track bridge span
roadPathHeightLeewayNeeded 8 ??? maybe the clearance height that train track needs above roads and paths
trackHeightLeewayNeeded 12 ??? probably the default clearance height that train track needs above objects
aiHardModeBaseBoost 0.25 Defines something about AI hard mode???
resourceProjectileConversionDict "ARROWS": 0 maps projectile name to 3D asset bundle used for projectiles
militaryBuildingMinimumDistanceFixedAmount 8.0 minimum "tile check" distance a Military building can be placed from existing Miliary