BiomeModIds: Difference between revisions

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! ID
! ID
! Desc.
! Desc.
! terrainId
! C
! height
! addSeaHeight
! terrainTileBorderType
|-
|-
| 0
| 0
| Default
| Default
|-
|
|
|2-Sand<td bgcolor="#D1B46F"> </td>
|0
|F
|0
|-
|
|
|1-Grass<td bgcolor="#697615"> </td>
|4
|T
|0
|-
|
|
|3-Meadow<td bgcolor="#5A6617"> </td>
|16
|T
|0
|-
|
|
|4-Rock_A<td bgcolor="#5E5B55"> </td>
|23
|T
|1
|-
|
|
|5-Snow<td bgcolor="#DFF5FF"> </td>
|70
|T
|1
|-
|-
| 1
| 1
| Snow
| Snow
|-
|
|
|1-Grass<td bgcolor="#697615"> </td>
|0
|F
|0
|-
|
|
|5-Snow<td bgcolor="#DFF5FF"> </td>
|9
|T
|1
|-
|
|
|4-Rock_A<td bgcolor="#5E5B55"> </td>
|23
|T
|1
|-
|
|
|5-Snow<td bgcolor="#DFF5FF"> </td>
|50
|T
|1
|-
|-
| 2
| 2
| Desert
| Desert
|-
|
|
|2-Sand<td bgcolor="#D1B46F"> </td>
|0
|F
|0
|-
|
|
|13-Desert_B<td bgcolor="#A06F38"> </td>
|4
|T
|1
|-
|
|
|3-Meadow<td bgcolor="#5A6617"> </td>
|13
|T
|1
|-
|
|
|14-Desert_C<td bgcolor="#A9692A"> </td>
|23
|T
|1
|-
|-
|}
|}

Latest revision as of 19:29, 2 September 2023

IDs for Biomes.
Bimmoes may be defined and changed in terrain.json

ID Desc. terrainId C height addSeaHeight terrainTileBorderType
0 Default
2-Sand 0 F 0
1-Grass 4 T 0
3-Meadow 16 T 0
4-Rock_A 23 T 1
5-Snow 70 T 1
1 Snow
1-Grass 0 F 0
5-Snow 9 T 1
4-Rock_A 23 T 1
5-Snow 50 T 1
2 Desert
2-Sand 0 F 0
13-Desert_B 4 T 1
3-Meadow 13 T 1
14-Desert_C 23 T 1