Random Maps: Difference between revisions

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Initial Creation
 
reorder, add fish tiles
 
Line 20: Line 20:
| Water Amount
| Water Amount
| Little/Some/Lots
| Little/Some/Lots
|-
| [[Natural_Resource]]
| Mineable Resource Amount
| Few/Normal/Lots
|-
|-
| Trees
| Trees
Line 25: Line 29:
| Few/Normal/Lots
| Few/Normal/Lots
|-
|-
| [[Natural_Resource]]
| Fish
| Mineable Resource Amount
| Fish Tile Amount
| Few/Normal/Lots
| (Needs edit)
|-
|-
| VICTORY CONDITIONS
| VICTORY CONDITIONS

Latest revision as of 21:48, 21 September 2024

Random Maps allow creation of a new random map, or re-creation of a known random map settings.

Setting Description Values
Seed Numerical seed 10 digit number. Enter or use "new" to generate
Size Map Size by # of tiles Tiny(120)/Small(160)/Medium(200)/Large(240)/Huge(300)
Biome Biome Type Default/Snow/Desert
Water Water Amount Little/Some/Lots
Natural_Resource Mineable Resource Amount Few/Normal/Lots
Trees Tree Amount Few/Normal/Lots
Fish Fish Tile Amount (Needs edit)
VICTORY CONDITIONS --------- ---------
Large Monument Optional Victory Condition On/Off
Have $10000 in the bank Optional Victory Condition On/Off

Random Map Screen:
|Random Map