ModMap Generation: Difference between revisions
Jump to navigation
Jump to search
Stlnegril9 (talk | contribs) No edit summary |
Stlnegril9 (talk | contribs) No edit summary |
||
| (5 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
The '''map_generation.json''' file allows custom | The '''map_generation.json''' file allows custom options in random map generation. <br> | ||
Including ''Biome'', ''Water'' amount, ''Fish Tile'' amount, ''Runestone'' amount, and ''Natural Resources'' amount. <br> | |||
Adding a new Biome allows its selection when creating a Random Map. <br> | Adding a new Biome allows its selection when creating a Random Map. <br> | ||
Conversely. removing an existing Biome removes its selection when creating a Random Map. <br> | Conversely. removing an existing Biome removes its selection when creating a Random Map. <br> | ||
| Line 7: | Line 8: | ||
{| class="wikitable sortable" style="text-align: center" | {| class="wikitable sortable" style="text-align: center" | ||
|- | |- | ||
! Name !! Entry !!Note | ! Name !! Entry !! Entry !! Entry !!Note | ||
|- | |- | ||
| biomeIds | | biomeIds | ||
| 201 | | 201 | ||
| | | | ||
| | |||
| see [[BiomeModIds| Existing IDs]] | |||
|- | |||
| waterAmountTypeHeightDict | |||
| Frequency | |||
| Height/Range | |||
| 90/35 | |||
| | |||
|- | |||
| fishAmountTypeDict | |||
| Frequency | |||
| Various | |||
| --- | |||
| | |||
|- | |||
| runestoneAmountTypeDict | |||
| Frequency | |||
| PlayableTiles-Small/Large | |||
| --- | |||
| | |||
|- | |||
| naturalResourceSpecDict | |||
| Resource | |||
| surface/shaft multiplier/density | |||
| | |||
| | |||
|- | |- | ||
|} | |} | ||
| Line 21: | Line 48: | ||
0, | 0, | ||
1, | 1, | ||
2, | 2 | ||
], | |||
"waterAmountTypeHeightDict": { | |||
"Little": { | |||
"baseHeight": 90, | |||
"heightRange": 35.0 | |||
}, | |||
"Some": { | |||
"baseHeight": 82, | |||
"heightRange": 50.0 | |||
}, | |||
"Lots": { | |||
"baseHeight": 60, | |||
"heightRange": 60.0 | |||
} | |||
}, | |||
"fishAmountTypeDict": { | |||
"None": { | |||
"shoreLimit": 0, | |||
"shoreTileMultiplier": 0.025, | |||
"fishAllocationMinAmount": 0, | |||
"fishAllocationMaxAmount": 0, | |||
"shoalStartOffsetMinAmount": 0, | |||
"shoalStartOffsetMaxAmount": 0, | |||
"shoalStartOffsetMultiplier": 0.0, | |||
"shoalSizeMinAmount": 0, | |||
"shoalSizeMaxAmount": 0, | |||
"deepSeaWaterContentMinMaxDict": null | |||
}, | |||
"Few": { | |||
"shoreLimit": 10, | |||
"shoreTileMultiplier": 0.025, | |||
"fishAllocationMinAmount": 15, | |||
"fishAllocationMaxAmount": 25, | |||
"shoalStartOffsetMinAmount": 0, | |||
"shoalStartOffsetMaxAmount": 0, | |||
"shoalStartOffsetMultiplier": 1.0, | |||
"shoalSizeMinAmount": 4, | |||
"shoalSizeMaxAmount": 8, | |||
"deepSeaWaterContentMinMaxDict": { | |||
"DEEP_SEA_ROCK_FISH": { | |||
"min": 2, | |||
"max": 3 | |||
}, | |||
"DEEP_SEA_LOBSTER": { | |||
"min": 2, | |||
"max": 3 | |||
} | |||
} | |||
}, | |||
"Medium": { | |||
"shoreLimit": 50, | |||
"shoreTileMultiplier": 0.025, | |||
"fishAllocationMinAmount": 40, | |||
"fishAllocationMaxAmount": 50, | |||
"shoalStartOffsetMinAmount": 100, | |||
"shoalStartOffsetMaxAmount": 150, | |||
"shoalStartOffsetMultiplier": 0.5, | |||
"shoalSizeMinAmount": 8, | |||
"shoalSizeMaxAmount": 18, | |||
"deepSeaWaterContentMinMaxDict": { | |||
"DEEP_SEA_ROCK_FISH": { | |||
"min": 3, | |||
"max": 5 | |||
}, | |||
"DEEP_SEA_LOBSTER": { | |||
"min": 3, | |||
"max": 5 | |||
} | |||
} | |||
}, | |||
"Plenty": { | |||
"shoreLimit": 50, | |||
"shoreTileMultiplier": 0.025, | |||
"fishAllocationMinAmount": 70, | |||
"fishAllocationMaxAmount": 100, | |||
"shoalStartOffsetMinAmount": 50, | |||
"shoalStartOffsetMaxAmount": 70, | |||
"shoalStartOffsetMultiplier": 0.25, | |||
"shoalSizeMinAmount": 20, | |||
"shoalSizeMaxAmount": 40, | |||
"deepSeaWaterContentMinMaxDict": { | |||
"DEEP_SEA_ROCK_FISH": { | |||
"min": 6, | |||
"max": 8 | |||
}, | |||
"DEEP_SEA_LOBSTER": { | |||
"min": 6, | |||
"max": 8 | |||
} | |||
} | |||
} | |||
}, | |||
"runestoneAmountTypeDict": { | |||
"Some": { | |||
"playableTilesForSmallRunestoneMinAmount": 500, | |||
"playableTilesForSmallRunestoneMaxAmount": 700, | |||
"playableTilesForLargeRunestoneMinAmount": 1000, | |||
"playableTilesForLargeRunestoneMaxAmount": 1200 | |||
}, | |||
"Lots": { | |||
"playableTilesForSmallRunestoneMinAmount": 300, | |||
"playableTilesForSmallRunestoneMaxAmount": 400, | |||
"playableTilesForLargeRunestoneMinAmount": 600, | |||
"playableTilesForLargeRunestoneMaxAmount": 700 | |||
} | |||
}, | |||
"naturalResourceSpecDict": { | |||
"COAL": { | |||
"surfaceMultiplier": 0, | |||
"shaftMultiplier": 2, | |||
"surfaceDensityMultiplier": 3 | |||
}, | |||
"IRON_ORE": { | |||
"surfaceMultiplier": 0, | |||
"shaftMultiplier": 2, | |||
"surfaceDensityMultiplier": 3 | |||
}, | |||
"CLAY": { | |||
"surfaceMultiplier": 0, | |||
"shaftMultiplier": 2, | |||
"surfaceDensityMultiplier": 3 | |||
}, | |||
"STONE": { | |||
"surfaceMultiplier": 0, | |||
"shaftMultiplier": 2, | |||
"surfaceDensityMultiplier": 0 | |||
}, | |||
"QUARTZ": { | |||
"surfaceMultiplier": 0, | |||
"shaftMultiplier": 2, | |||
"surfaceDensityMultiplier": 5 | |||
}, | |||
"GOLD": { | |||
"surfaceMultiplier": 0, | |||
"shaftMultiplier": 2, | |||
"surfaceDensityMultiplier": 5 | |||
}, | |||
"SALT": { | |||
"surfaceMultiplier": 0, | |||
"shaftMultiplier": 2, | |||
"surfaceDensityMultiplier": 5 | |||
} | |||
} | |||
} | } | ||
</pre> | </pre> | ||
Latest revision as of 19:19, 14 December 2024
The map_generation.json file allows custom options in random map generation.
Including Biome, Water amount, Fish Tile amount, Runestone amount, and Natural Resources amount.
Adding a new Biome allows its selection when creating a Random Map.
Conversely. removing an existing Biome removes its selection when creating a Random Map.
JSON fields
| Name | Entry | Entry | Entry | Note |
|---|---|---|---|---|
| biomeIds | 201 | see Existing IDs | ||
| waterAmountTypeHeightDict | Frequency | Height/Range | 90/35 | |
| fishAmountTypeDict | Frequency | Various | --- | |
| runestoneAmountTypeDict | Frequency | PlayableTiles-Small/Large | --- | |
| naturalResourceSpecDict | Resource | surface/shaft multiplier/density |
Example JSON
{
"biomeIds": [
0,
1,
2
],
"waterAmountTypeHeightDict": {
"Little": {
"baseHeight": 90,
"heightRange": 35.0
},
"Some": {
"baseHeight": 82,
"heightRange": 50.0
},
"Lots": {
"baseHeight": 60,
"heightRange": 60.0
}
},
"fishAmountTypeDict": {
"None": {
"shoreLimit": 0,
"shoreTileMultiplier": 0.025,
"fishAllocationMinAmount": 0,
"fishAllocationMaxAmount": 0,
"shoalStartOffsetMinAmount": 0,
"shoalStartOffsetMaxAmount": 0,
"shoalStartOffsetMultiplier": 0.0,
"shoalSizeMinAmount": 0,
"shoalSizeMaxAmount": 0,
"deepSeaWaterContentMinMaxDict": null
},
"Few": {
"shoreLimit": 10,
"shoreTileMultiplier": 0.025,
"fishAllocationMinAmount": 15,
"fishAllocationMaxAmount": 25,
"shoalStartOffsetMinAmount": 0,
"shoalStartOffsetMaxAmount": 0,
"shoalStartOffsetMultiplier": 1.0,
"shoalSizeMinAmount": 4,
"shoalSizeMaxAmount": 8,
"deepSeaWaterContentMinMaxDict": {
"DEEP_SEA_ROCK_FISH": {
"min": 2,
"max": 3
},
"DEEP_SEA_LOBSTER": {
"min": 2,
"max": 3
}
}
},
"Medium": {
"shoreLimit": 50,
"shoreTileMultiplier": 0.025,
"fishAllocationMinAmount": 40,
"fishAllocationMaxAmount": 50,
"shoalStartOffsetMinAmount": 100,
"shoalStartOffsetMaxAmount": 150,
"shoalStartOffsetMultiplier": 0.5,
"shoalSizeMinAmount": 8,
"shoalSizeMaxAmount": 18,
"deepSeaWaterContentMinMaxDict": {
"DEEP_SEA_ROCK_FISH": {
"min": 3,
"max": 5
},
"DEEP_SEA_LOBSTER": {
"min": 3,
"max": 5
}
}
},
"Plenty": {
"shoreLimit": 50,
"shoreTileMultiplier": 0.025,
"fishAllocationMinAmount": 70,
"fishAllocationMaxAmount": 100,
"shoalStartOffsetMinAmount": 50,
"shoalStartOffsetMaxAmount": 70,
"shoalStartOffsetMultiplier": 0.25,
"shoalSizeMinAmount": 20,
"shoalSizeMaxAmount": 40,
"deepSeaWaterContentMinMaxDict": {
"DEEP_SEA_ROCK_FISH": {
"min": 6,
"max": 8
},
"DEEP_SEA_LOBSTER": {
"min": 6,
"max": 8
}
}
}
},
"runestoneAmountTypeDict": {
"Some": {
"playableTilesForSmallRunestoneMinAmount": 500,
"playableTilesForSmallRunestoneMaxAmount": 700,
"playableTilesForLargeRunestoneMinAmount": 1000,
"playableTilesForLargeRunestoneMaxAmount": 1200
},
"Lots": {
"playableTilesForSmallRunestoneMinAmount": 300,
"playableTilesForSmallRunestoneMaxAmount": 400,
"playableTilesForLargeRunestoneMinAmount": 600,
"playableTilesForLargeRunestoneMaxAmount": 700
}
},
"naturalResourceSpecDict": {
"COAL": {
"surfaceMultiplier": 0,
"shaftMultiplier": 2,
"surfaceDensityMultiplier": 3
},
"IRON_ORE": {
"surfaceMultiplier": 0,
"shaftMultiplier": 2,
"surfaceDensityMultiplier": 3
},
"CLAY": {
"surfaceMultiplier": 0,
"shaftMultiplier": 2,
"surfaceDensityMultiplier": 3
},
"STONE": {
"surfaceMultiplier": 0,
"shaftMultiplier": 2,
"surfaceDensityMultiplier": 0
},
"QUARTZ": {
"surfaceMultiplier": 0,
"shaftMultiplier": 2,
"surfaceDensityMultiplier": 5
},
"GOLD": {
"surfaceMultiplier": 0,
"shaftMultiplier": 2,
"surfaceDensityMultiplier": 5
},
"SALT": {
"surfaceMultiplier": 0,
"shaftMultiplier": 2,
"surfaceDensityMultiplier": 5
}
}
}