Runestones: Difference between revisions
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Runestones can be found in time-based maps with the condition for "Most Victory Points" <br> | Runestones can be found in time-based maps with the condition for "Most Victory Points" <br> | ||
Captured runestones (runestones within a player's territory) generate victory points. <br> | Captured runestones (runestones within a player's territory) generate victory points over time. <br> | ||
Small runestones | Small runestones generate 1 point per day. [[File:Small Runestone Flor 121.png|64px|Small runestone]] <br> | ||
Large runestones | Large runestones generate 2 points per day. [[File:Large Runestone Flor 122.png|64px|Large runestone]] <br> | ||
The point production can be boosted via [[Small Monument|Small]], [[Medium Monument|Medium ]], [[Large Monument|Large ]], Monuments and/or [[Missionary Outpost]] | The point production can be boosted via [[Small Monument|Small]], [[Medium Monument|Medium ]], [[Large Monument|Large ]], Monuments and/or [[Missionary Outpost]] | ||
Runestone locations can be viewed in [[Territory_%26_Map|map view]] under the | Runestone locations can be viewed in [[Territory_%26_Map|map view]] under the Runestones tab. <br> | ||
Latest revision as of 19:14, 12 February 2025
Runestones can be found in time-based maps with the condition for "Most Victory Points"
Captured runestones (runestones within a player's territory) generate victory points over time.
Small runestones generate 1 point per day.
Large runestones generate 2 points per day.
The point production can be boosted via Small, Medium , Large , Monuments and/or Missionary Outpost
Runestone locations can be viewed in map view under the Runestones tab.