ModAnimals: Difference between revisions

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add ModsUnityAssetBundles reference
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[https://github.com/codebyfire/mod-content-creator Github3DModels]<br>
[https://github.com/codebyfire/mod-content-creator Github3DModels]<br>
See [[ModsUnityAssetBundles]] for general information.<br>
For animal selection, a collider should be appropriately sized and placed on Layer 9 (Content) <br>
For animal selection, a collider should be appropriately sized and placed on Layer 9 (Content) <br>

Revision as of 19:15, 3 December 2022

Mod Animals Translation.csv

List of fields used in translation.csv for Animals

Aimals Translation

placeholder for now - to link to translation.csv for Animals

Add other Animals specific info later

Mod Animals

JSON

{

 "animals": [
   {
     "typeId": 201,
     "componentInfos": [
       {
         "$type": "EntityLocomotorDataInfo, Game",
         "maxSpeed": 0.01,  //unused?
         "accelerationFactor": 1.0, //unused?
         "typeId": 6
       }
     ]
   }
 ]

}

3D Models

Github3DModels
See ModsUnityAssetBundles for general information.
For animal selection, a collider should be appropriately sized and placed on Layer 9 (Content)