BuildingCatModIds: Difference between revisions
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The order of the ID under '''constructionGridBuildingIds''' in the '''[[ModUI|ui.json]]''' file for a mod specifies the order in which the buildings appear within each menu. | The order of the ID under '''constructionGridBuildingIds''' in the '''[[ModUI|ui.json]]''' file for a mod specifies the order in which the buildings appear within each menu. | ||
{| class="wikitable" style="vertical-align:middle;" | {| class="wikitable sortable" style="vertical-align:middle;" | ||
|- | |- | ||
! ID | ! ID | ||
Revision as of 19:43, 31 July 2022
These are the menu groupings of Buildings in the lower right menus.
The values of category in the building.json file for a mod specifies in which menu the Buildings should appear.
The order of the ID under constructionGridBuildingIds in the ui.json file for a mod specifies the order in which the buildings appear within each menu.
| ID | Building Category | Shortcut Key |
|---|---|---|
| Building_Cat_0 | Residence | 3 |
| Building_Cat_1 | Food Production | 4 |
| Building_Cat_2 | Resource Production | 7 |
| Building_Cat_3 | Resource Collection | 5 |
| Building_Cat_4 | None (ColonyShip) | <null> |
| Building_Cat_5 | Military | 6 |
| Building_Cat_6 | Transport | 'minus' |
| Building_Cat_7 | Storage | 9 |
| Building_Cat_8 | Research | 8 |
| Building_Cat_9 | Special | 0 |