ModcomponentInfos: Difference between revisions
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Stlnegril9 (talk | contribs) No edit summary |
Stlnegril9 (talk | contribs) add BuildingPortExpeditionDataInfo for Expeditions |
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| BuildingPortDataInfo | | BuildingPortDataInfo | ||
| Desc | | Desc | ||
| Harbour, Large Harbour | |||
|- | |||
| BuildingPortExpeditionDataInfo | |||
| Supported Expeditions for this building | |||
| Harbour, Large Harbour | | Harbour, Large Harbour | ||
|- | |- | ||
Revision as of 20:35, 26 July 2023
place holder under construction.
List of all the componentInfos and examples of buildings using them.
Mod Building.json componentInfos
Table of componentInfos building.json entries:
| Entry | Description | Used In |
|---|---|---|
| BuildingBoatyardDocksDataInfo | Dock | Harbour, Large Harbour, Boatyard |
| BuildingBotCreationDataInfo | Bot Printer | ColonyShip, Large Storage Yard, Harbour, Large Harbour, TrainStation |
| BuildingPierDataInfo | Desc | Harbour, Large Harbour, Boatyard |
| BuildingPortDataInfo | Desc | Harbour, Large Harbour |
| BuildingPortExpeditionDataInfo | Supported Expeditions for this building | Harbour, Large Harbour |
| BuildingPriorityLayersDataInfo | Can highlight tiles for bot priority | LumberjackHut, Forestry, Surface Mine, RoadLayer |
| BuildingStorageConstructionDataInfo | Location for construction resources | All buildings (even Spaceport and ColonyShip) |
| BuildingStorageConstructionIncomingDataInfo | Location for delivery of construction resources | All buildings except ColonyShip |
| BuildingStorageHarbourExpeditionDataInfo | Storage location for expedition resources | Harbour, Large Harbour |
| BuildingStorageIncomingDataInfo | Storage location for incoming resources | Any production building, except Well, Fishhut, and Farms |
| BuildingStorageOutgoingDataInfo | Storage location for outgoing resources | Any production building |
| BuildingStorageProductionDataInfo | Location of processing of resources | xx |
| BuildingStorageProductionIncomingDataInfo | Location of production resources before processing | xx |
| BuildingStorageSpecialDataInfo | Starting resources - will delvier to Outgoing Storage if space exists | ColonyShip |
| BuildingStorageTemporaryDataInfo | Resource storage locations | Small StorageYard, StorageYard, Large StorageYard, |
| BuildingStorageTradeShipPurchaseDataInfo | Location for purchased resources to appear | Space Port |
| BuildingStorageTradeShipSaleDataInfo | Location for sold resources to be delivered | Space Port |
| BuildingStorageTransportBufferDataInfo | Buffer for transit buildings - if Storage is full | Harbour, Large Harbour, Train Station |
| BuildingStorageTransportIncomingDataInfo | Storage location of outgoing resources - transit buildings | Harbour, Large Harbour, Train Station |
| BuildingStorageTransportOutgoingDataInfo | Storage location of incoming resources - transit buildings | Harbour, Large Harbour, Train Station |
| BuildingTradeTerminalDataInfo | Controls Spaceport ship animation and timings | Space Port |
| BuildingTrainStationDataInfo | Train Platform | Train Station |