LandRouteFloor: Difference between revisions

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The rendering of each type (Dirt, Stone, Brick, or a new mod type) of Road and Path is controlled by an image file.<br>
The rendering of each type (Dirt, Stone, Brick, or a new mod type) of Road and Path is controlled by an image file.<br>
File should be a 2048 x 272 pixel sized file, with each 25 possible permutations of Path and/or Road for that type of LandRoute. <br>
File should be a 2048 x 272 pixel sized file, with each 25 possible permutations of Path and/or Road for that type of LandRoute, on 2 rows. <br>
Each possible tile is represented by 128x128 pixels plus a 4 pixel "bleed" on all 4 sides.<br>
Each possible tile is represented by 128x128 pixels plus a 4 pixel "bleed" on all 4 sides.<br>



Revision as of 20:40, 9 December 2022

placeholder - explanation of footprint shown for LandRoutes.
LandRoutes mean Paths or Roads

The rendering of each type (Dirt, Stone, Brick, or a new mod type) of Road and Path is controlled by an image file.
File should be a 2048 x 272 pixel sized file, with each 25 possible permutations of Path and/or Road for that type of LandRoute, on 2 rows.
Each possible tile is represented by 128x128 pixels plus a 4 pixel "bleed" on all 4 sides.

File naming is: landroutefloor_xxx.png where xxx= the ID of the mod's LandRoute type.
19 of the tiles have a road centered on the tile and the 6 remaining have a path.

Example file for Dirt Paths and Roads.
Dirt RoadAndPath

Example file for mod of Yellow Brick Paths and Roads.
Yellow Brick RoadAndPath