ModMap Generation: Difference between revisions
Jump to navigation
Jump to search
Stlnegril9 (talk | contribs) No edit summary |
Stlnegril9 (talk | contribs) No edit summary |
||
| Line 11: | Line 11: | ||
| biomeIds | | biomeIds | ||
| 201 | | 201 | ||
| | | see [[BiomeModIds| Existing IDs]] | ||
|- | |- | ||
|} | |} | ||
Revision as of 22:05, 7 January 2023
The map_generation.json file allows custom biome options in random map generation.
Adding a new Biome allows its selection when creating a Random Map.
Conversely. removing an existing Biome removes its selection when creating a Random Map.
JSON fields
| Name | Entry | Note |
|---|---|---|
| biomeIds | 201 | see Existing IDs |
Example JSON
{
"biomeIds": [
0,
1,
2,
200
]
}