ModMap Generation: Difference between revisions

From The Colonists
Jump to navigation Jump to search
No edit summary
No edit summary
Line 11: Line 11:
| biomeIds
| biomeIds
| 201
| 201
| 0=default, 1 = snow ,  2 = desert
| see [[BiomeModIds| Existing IDs]]
|-
|-
|}
|}

Revision as of 22:05, 7 January 2023

The map_generation.json file allows custom biome options in random map generation.
Adding a new Biome allows its selection when creating a Random Map.
Conversely. removing an existing Biome removes its selection when creating a Random Map.

JSON fields

Name Entry Note
biomeIds 201 see Existing IDs

Example JSON

{
  "biomeIds": [
    0,
    1,
    2,
    200
  ]
}