ModcomponentInfos: Difference between revisions
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Stlnegril9 (talk | contribs) →Mod Building.json componentInfos: BuildingPortExpeditionDataInfo is obsolete |
Stlnegril9 (talk | contribs) add StorageTypes in buildings |
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<sup> a </sup> Obsolete. See [[ModExpeditions|Expeditions]] | <sup> a </sup> Obsolete. See [[ModExpeditions|Expeditions]] | ||
<br> | |||
---- | |||
List of StorageTypes used in buildings' componentInfos . <br> | |||
=Mod Building.json componentInfos StorageTypes= | |||
Table of StorageTypes Values: | |||
{| class="wikitable sortable" style="text-align: center" | |||
|- | |||
! ID !! Enum !! Description | |||
|- | |||
| 0 | |||
| DEFAULT | |||
| default | |||
|- | |||
| 1 | |||
| INCOMING | |||
| Incoming for Production | |||
|- | |||
| 2 | |||
| OUTGOING | |||
| Outgoing from Production | |||
|- | |||
| 3 | |||
| SPECIAL | |||
| ?? ColonyShip? | |||
|- | |||
| 4 | |||
| PRODUCTION | |||
| Post Production Resources Location | |||
|- | |||
| 5 | |||
| CONSTRUCTION | |||
| Construction Resource Delivery | |||
|- | |||
| 6 | |||
| TEMPORARY | |||
| Storage | |||
|- | |||
| 7 | |||
| CONSTRUCTION_INCOMING | |||
| Incoming Construction Resources | |||
|- | |||
| 8 | |||
| PRODUCTION_INCOMING | |||
| Production Resource Delivery | |||
|- | |||
| 9 | |||
| TRADE_SHIP_SALE | |||
| Resource To Be Sold | |||
|- | |||
| 10 | |||
| TRADE_SHIP_PURCHASE | |||
| Resource Purchased | |||
|- | |||
| 11 | |||
| TRANSPORT_OUTGOING | |||
| Resource To Transport Out - Boat/Train | |||
|- | |||
| 12 | |||
| TRANSPORT_INCOMING | |||
| Resource Transported In - Boat/Train | |||
|- | |||
| 13 | |||
| HARBOUR_EXPEDITION | |||
| Resource For Expedition | |||
|- | |||
| 14 | |||
| TRANSPORT_BUFFER | |||
| Resource Temp Buffer if Transport In is full (+ Out?) | |||
|- | |||
|} | |||
Revision as of 14:25, 15 October 2023
place holder under construction.
List of all the componentInfos and examples of buildings using them.
Mod Building.json componentInfos
Table of componentInfos building.json entries:
| Entry | Description | Used In |
|---|---|---|
| BuildingBoatyardDocksDataInfo | Dock | Harbour, Large Harbour, Boatyard |
| BuildingBotCreationDataInfo | Bot Printer | ColonyShip, Large Storage Yard, Harbour, Large Harbour, TrainStation |
| BuildingPierDataInfo | Desc | Harbour, Large Harbour, Boatyard |
| BuildingPortDataInfo | Desc | Harbour, Large Harbour |
| Supported Expeditions for this building | Harbour, Large Harbour | |
| BuildingPriorityLayersDataInfo | Can highlight tiles for bot priority | LumberjackHut, Forestry, Surface Mine, RoadLayer |
| BuildingStorageConstructionDataInfo | Location for construction resources | All buildings (even Spaceport and ColonyShip) |
| BuildingStorageConstructionIncomingDataInfo | Location for delivery of construction resources | All buildings except ColonyShip |
| BuildingStorageHarbourExpeditionDataInfo | Storage location for expedition resources | Harbour, Large Harbour |
| BuildingStorageIncomingDataInfo | Storage location for incoming resources | Any production building, except Well, Fishhut, and Farms |
| BuildingStorageOutgoingDataInfo | Storage location for outgoing resources | Any production building |
| BuildingStorageProductionDataInfo | Location of processing of resources | xx |
| BuildingStorageProductionIncomingDataInfo | Location of production resources before processing | xx |
| BuildingStorageSpecialDataInfo | Starting resources - will delvier to Outgoing Storage if space exists | ColonyShip |
| BuildingStorageTemporaryDataInfo | Resource storage locations | Small StorageYard, StorageYard, Large StorageYard, |
| BuildingStorageTradeShipPurchaseDataInfo | Location for purchased resources to appear | Space Port |
| BuildingStorageTradeShipSaleDataInfo | Location for sold resources to be delivered | Space Port |
| BuildingStorageTransportBufferDataInfo | Buffer for transit buildings - if Storage is full | Harbour, Large Harbour, Train Station |
| BuildingStorageTransportIncomingDataInfo | Storage location of outgoing resources - transit buildings | Harbour, Large Harbour, Train Station |
| BuildingStorageTransportOutgoingDataInfo | Storage location of incoming resources - transit buildings | Harbour, Large Harbour, Train Station |
| BuildingTradeTerminalDataInfo | Controls Spaceport ship animation and timings | Space Port |
| BuildingTrainStationDataInfo | Train Platform | Train Station |
a Obsolete. See Expeditions
List of StorageTypes used in buildings' componentInfos .
Mod Building.json componentInfos StorageTypes
Table of StorageTypes Values:
| ID | Enum | Description |
|---|---|---|
| 0 | DEFAULT | default |
| 1 | INCOMING | Incoming for Production |
| 2 | OUTGOING | Outgoing from Production |
| 3 | SPECIAL | ?? ColonyShip? |
| 4 | PRODUCTION | Post Production Resources Location |
| 5 | CONSTRUCTION | Construction Resource Delivery |
| 6 | TEMPORARY | Storage |
| 7 | CONSTRUCTION_INCOMING | Incoming Construction Resources |
| 8 | PRODUCTION_INCOMING | Production Resource Delivery |
| 9 | TRADE_SHIP_SALE | Resource To Be Sold |
| 10 | TRADE_SHIP_PURCHASE | Resource Purchased |
| 11 | TRANSPORT_OUTGOING | Resource To Transport Out - Boat/Train |
| 12 | TRANSPORT_INCOMING | Resource Transported In - Boat/Train |
| 13 | HARBOUR_EXPEDITION | Resource For Expedition |
| 14 | TRANSPORT_BUFFER | Resource Temp Buffer if Transport In is full (+ Out?) |