ModcomponentInfos: Difference between revisions
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| 2 | | 2 | ||
| OUTGOING | | OUTGOING | ||
| Outgoing from Production | | Outgoing from Production/Transport | ||
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| 3 | | 3 | ||
Revision as of 17:49, 15 October 2023
place holder under construction.
List of all the componentInfos and examples of buildings using them.
Mod Building.json componentInfos
Table of componentInfos building.json entries:
| Entry | Description | Used In |
|---|---|---|
| BuildingBoatyardDocksDataInfo | Dock | Harbour, Large Harbour, Boatyard |
| BuildingBotCreationDataInfo | Bot Printer | ColonyShip, Large Storage Yard, Harbour, Large Harbour, TrainStation |
| BuildingPierDataInfo | Desc | Harbour, Large Harbour, Boatyard |
| BuildingPortDataInfo | Desc | Harbour, Large Harbour |
| Supported Expeditions for this building | Harbour, Large Harbour | |
| BuildingPriorityLayersDataInfo | Can highlight tiles for bot priority | LumberjackHut, Forestry, Surface Mine, RoadLayer |
| BuildingStorageConstructionDataInfo | Location for construction resources | All buildings (even Spaceport and ColonyShip) |
| BuildingStorageConstructionIncomingDataInfo | Location for delivery of construction resources | All buildings except ColonyShip |
| BuildingStorageHarbourExpeditionDataInfo | Storage location for expedition resources | Harbour, Large Harbour |
| BuildingStorageIncomingDataInfo | Storage location for incoming resources | Any production building, except Well, Fishhut, and Farms |
| BuildingStorageOutgoingDataInfo | Storage location for outgoing resources | Any production building |
| BuildingStorageProductionDataInfo | Location of processing of resources | xx |
| BuildingStorageProductionIncomingDataInfo | Location of production resources before processing | xx |
| BuildingStorageSpecialDataInfo | Starting resources - will delvier to Outgoing Storage if space exists | ColonyShip |
| BuildingStorageTemporaryDataInfo | Resource storage locations | Small StorageYard, StorageYard, Large StorageYard, |
| BuildingStorageTradeShipPurchaseDataInfo | Location for purchased resources to appear | Space Port |
| BuildingStorageTradeShipSaleDataInfo | Location for sold resources to be delivered | Space Port |
| BuildingStorageTransportBufferDataInfo | Buffer for transit buildings - if Storage is full | Harbour, Large Harbour, Train Station |
| BuildingStorageTransportIncomingDataInfo | Storage location of outgoing resources - transit buildings | Harbour, Large Harbour, Train Station |
| BuildingStorageTransportOutgoingDataInfo | Storage location of incoming resources - transit buildings | Harbour, Large Harbour, Train Station |
| BuildingTradeTerminalDataInfo | Controls Spaceport ship animation and timings | Space Port |
| BuildingTrainStationDataInfo | Train Platform | Train Station |
a Obsolete. See Expeditions
List of StorageTypes used in buildings' componentInfos .
Mod Building.json componentInfos StorageTypes
Table of StorageTypes Values:
| ID | Enum | Description |
|---|---|---|
| 0 | DEFAULT | default |
| 1 | INCOMING | Incoming for Production |
| 2 | OUTGOING | Outgoing from Production/Transport |
| 3 | SPECIAL | ??? |
| 4 | PRODUCTION | Post Production Resources Location |
| 5 | CONSTRUCTION | Construction Resource Delivery |
| 6 | TEMPORARY | Storage |
| 7 | CONSTRUCTION_INCOMING | Incoming Construction Resources |
| 8 | PRODUCTION_INCOMING | Production Resource Delivery |
| 9 | TRADE_SHIP_SALE | Resource To Be Sold |
| 10 | TRADE_SHIP_PURCHASE | Resource Purchased |
| 11 | TRANSPORT_OUTGOING | ??? |
| 12 | TRANSPORT_INCOMING | Resource Transported In - Boat/Train |
| 13 | HARBOUR_EXPEDITION | Resource For Expedition |
| 14 | TRANSPORT_BUFFER | Resource Temp Buffer if Transport In is full (+ Out?) |
List of StorageTypes used in buildings.
Mod Building.json StorageTypes
Table of StorageTypes Values in Buildings:
| Building | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Bakery | x | x | x | x | x | x | |||||||||
| Blast Furnace | x | x | x | x | x | x | |||||||||
| Boatyard | x | x | x | x | |||||||||||
| Brewery | x | x | x | x | x | x | |||||||||
| Brickyard | x | x | x | x | x | x | |||||||||
| Charcoal Burner | x | x | x | x | x | x | |||||||||
| Chocolate Factory | x | x | x | x | x | x | |||||||||
| Cider Press | x | x | x | x | x | x | |||||||||
| Cocoa Farm | x | x | x | x | x | x | |||||||||
| Cow Farm | x | x | x | x | |||||||||||
| Fishing Hut | x | x | x | x | |||||||||||
| Fletcher | x | x | x | x | x | x | |||||||||
| Flour Mill | x | x | x | x | x | x | |||||||||
| Forestry | x | x | x | ||||||||||||
| Glassworks | x | x | x | x | x | x | |||||||||
| Harbour | x | x | x | x | x | x | |||||||||
| Large Harbour | x | x | x | x | x | x | |||||||||
| Colony Ship | x | x | x | x | |||||||||||
| Lumberjack Hut | x | x | x | x | x | x | x | ||||||||
| Blacksmith | x | x | x | x | x | x | |||||||||
| Large Monument | x | x | |||||||||||||
| Medium Monument | x | x | |||||||||||||
| Small Monument | x | x | |||||||||||||
| Orchard | x | x | x | x | |||||||||||
| Paper Mill | x | x | x | x | x | x | |||||||||
| Printing Press | x | x | x | x | x | x | |||||||||
| Residence | x | x | x | x | |||||||||||
| Surface Mine | x | x | x | x | x | x | x | ||||||||
| Road Layer | x | x | x | x | x | x | |||||||||
| Sawmill | x | x | x | x | x | x | |||||||||
| Shaft Mine | x | x | x | x | x | x | |||||||||
| Sheep Farm | x | x | x | x | |||||||||||
| Spaceport | x | x | x | x | x | x | x | ||||||||
| Train Station | x | x | x | x | x | ||||||||||
| SteelWorks | x | x | x | x | x | x | |||||||||
| Storage Yard | x | x | x | ||||||||||||
| Large Storage Yard | x | x | x | ||||||||||||
| Small Storage Yard | x | x | x | ||||||||||||
| Tannery | x | x | x | x | x | x | |||||||||
| Vegetable Farm | x | x | x | x | x | x | |||||||||
| Watchtower | x | x | x | x | |||||||||||
| Weaponsmith | x | x | x | x | x | x | |||||||||
| Well | x | x | x | x | |||||||||||
| Wheat Farm | x | x | x | x | |||||||||||
| Workshop | x | x | x | x | x |