Boats-Harbours-Expeditions: Difference between revisions
Jump to navigation
Jump to search
Stlnegril9 (talk | contribs) add placeholders for relationships |
Stlnegril9 (talk | contribs) |
||
| Line 24: | Line 24: | ||
{ | { | ||
"validExpeditionBuildingHash": [ | "validExpeditionBuildingHash": [ | ||
63 // building ID for Large Harbour | 63, // building ID for Large Harbour | ||
200 // add building ID for Custom Building (a Harbour Type) | |||
], | ], | ||
} | } | ||
| Line 30: | Line 31: | ||
} | } | ||
</pre> | </pre> | ||
=Boats assigned to Expeditions (placeholder) <br>= | =Boats assigned to Expeditions (placeholder) <br>= | ||
Revision as of 16:11, 20 December 2023
Relationship between Boats, Harbours, and Expeditions
Boats docking at Harbour (placeholder)
In a harbour-type building add the types of boats allowed to dock:
"componentInfos": [
{
"$type": "BuildingPortDataInfo, Game",
"supportedBoatTypeHash": [
1, // clipper
2 // lugger
]
}
]
(placeholder - notes on "boattype too small", "boattype too large" )
If a boat type is not in the Harbour's supportedBoatTypeHash but _is_
If a boat type is not in the Harbour's supportedBoatTypeHash but _is not_
Expeditions gathered at a Harbour (placeholder)
In boats add the types of expeditions it can be assigned:
{
"boats": [
{
"validExpeditionBuildingHash": [
63, // building ID for Large Harbour
200 // add building ID for Custom Building (a Harbour Type)
],
}
]
}