Optimization: Difference between revisions

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You could use the [[Sandbox|Sandbox]] to test configurations.  Also visiting, searching and asking on [https://discord.com/invite/thecolonists The Colonists Discord] can really help.<br>
You could use the [[Sandbox|Sandbox]] to test configurations.  Also visiting, searching and asking on [https://discord.com/invite/thecolonists The Colonists Discord] can really help.<br>


=Heuristics==
=Heuristics=
* Resource production should be located near its consumption.
* Resource production should be located near its consumption.
* It is best to isolate the resources production/consumption from main road (Pod).
* It is best to isolate the resources production/consumption from main road (Pod).
* Try to evenly space out bot printers to avoid overloading them
* Try to evenly space out bot printers to avoid overloading them
=Braids=
Placeholder to descript braids
=Terrain & Building Blocks=
Placeholder to describe building placements that force the Bots to go a long distance out of the way to get around terrain or other buildings.


=L1 Energy Residence Pod=
=L1 Energy Residence Pod=
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[[File:RESPODOptimization.png|800px]]
[[File:RESPODOptimization.png|800px]]
=Lumberjack / Forestry Optimization=
Placeholder to describe Lumberjack and Forestry placement optimization.

Revision as of 19:20, 13 October 2024

More coming soon...this is a developing page

Optimization is the ability to maximize production of any building or Pod. Most often a Pod is associated with Energy production, but you really could have a Pod for any resource production.

Optimization is also the ability to maximize movement of resource which is covered in a variety of ways here: Managing Your Colony.

You could use the Sandbox to test configurations. Also visiting, searching and asking on The Colonists Discord can really help.

Heuristics

  • Resource production should be located near its consumption.
  • It is best to isolate the resources production/consumption from main road (Pod).
  • Try to evenly space out bot printers to avoid overloading them

Braids

Placeholder to descript braids

Terrain & Building Blocks

Placeholder to describe building placements that force the Bots to go a long distance out of the way to get around terrain or other buildings.

L1 Energy Residence Pod

Here's an example of testing in the Sandbox. While configuration (1) and (7) will get you the fastest 1st E1 production, configuration (2) produces the most in the long haul. Also, note while (7) might get the 1st E1 quickly, not having the Residences' entrance on a Road Post is not an optimal practice.

Why? Delivering Meat and Water to each Residence is accomplished by the Sheep Farm's and Well's Stackbots to the Road Post where the Residence Stackbots can quickly move to the resource to the local storage buffer of the Residence. This movement time is within the demand time of the Residence while the Sheep Farm and Well production is happening.

Lumberjack / Forestry Optimization

Placeholder to describe Lumberjack and Forestry placement optimization.