Runestones: Difference between revisions

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Captured runestones (runestones within a player's territory) generate victory points over time.  <br>
Captured runestones (runestones within a player's territory) generate victory points over time.  <br>
Small runestones generates 1 point per day. <br>
Small runestones generate 1 point per day. [[File:Small Runestone Flor 121.png|64px|Small runestone]] <br>
Large runestones generates 2 points per day. <br>
Large runestones generate 2 points per day. [[File:Large Runestone Flor 122.png|64px|Large runestone]] <br>


The point production can be boosted via [[Small Monument|Small]], [[Medium Monument|Medium ]],  [[Large Monument|Large ]],  Monuments and/or [[Missionary Outpost]]
The point production can be boosted via [[Small Monument|Small]], [[Medium Monument|Medium ]],  [[Large Monument|Large ]],  Monuments and/or [[Missionary Outpost]]


Runestone locations can be viewed in [[Territory_%26_Map|map view]] under the runestone tab. <br>
Runestone locations can be viewed in [[Territory_%26_Map|map view]] under the Runestones tab. <br>

Latest revision as of 19:14, 12 February 2025

Runestones can be found in time-based maps with the condition for "Most Victory Points"

Captured runestones (runestones within a player's territory) generate victory points over time.
Small runestones generate 1 point per day. Small runestone
Large runestones generate 2 points per day. Large runestone

The point production can be boosted via Small, Medium , Large , Monuments and/or Missionary Outpost

Runestone locations can be viewed in map view under the Runestones tab.