Development Patch Notes: Difference between revisions
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* Reverted Workshop tweaks for now | * Reverted Workshop tweaks for now | ||
==V1.5.12a5 (2)== | |||
2021-05-31, 16:30 UTC+0 | |||
* Balancing tweaks for Sawmill, Blast Furnace, Blacksmith, Brickyard, Tannery, Paper Mill, Printing Press, Steel Mill, Glassworks, Fletcher | * Balancing tweaks for Sawmill, Blast Furnace, Blacksmith, Brickyard, Tannery, Paper Mill, Printing Press, Steel Mill, Glassworks, Fletcher | ||
==V1.5.12a5== | |||
2021-05-30, 12:30 UTC+0 | |||
* Workshop balancing tweaks | * Workshop balancing tweaks | ||
* Fixed hang when opening Info panel on Colony Ship in game with territory disabled | * Fixed hang when opening Info panel on Colony Ship in game with territory disabled | ||
==V1.5.12a4== | |||
2021-05-29, 14:13 UTC+0 | |||
* First set of balancing tweaks | * First set of balancing tweaks | ||
* Fixed Orchard production rate displaying incorrectly in construction UI | * Fixed Orchard production rate displaying incorrectly in construction UI | ||
==V1.5.12a3== | |||
2021-05-28, 08:56 UTC+0 | |||
* Fixed bug from V1.5.12a1 where generation of a resource that is needed at a harbour expedition causes an error | * Fixed bug from V1.5.12a1 where generation of a resource that is needed at a harbour expedition causes an error | ||
==V1.5.12a2== | |||
2021-05-25, 17:11 UTC+0 | |||
* Rewrote auto terrain adjust system when placing roads and paths over broken terrain to fix edge cases breaking roads and building entrances | * Rewrote auto terrain adjust system when placing roads and paths over broken terrain to fix edge cases breaking roads and building entrances | ||
* Fixed train station not creating track when placed on edge of map | * Fixed train station not creating track when placed on edge of map | ||
* Significantly improved issue of being able to zoom through the terrain | * Significantly improved issue of being able to zoom through the terrain | ||
{| class="mw-collapsible mw-collapsed" | {| class="mw-collapsible mw-collapsed" | ||
| '''V1.5.12a1 - 2021-05-03, 17:01 UTC+0 ''' | | '''V1.5.12a1 - 2021-05-03, 17:01 UTC+0 ''' | ||
Revision as of 06:01, 17 June 2021
V1.5.12.1
2021-06-01, 18:52 UTC+0
- Fixed bug from V.1.5.12 causing construction to fail at the tannery
V1.5.12
2021-06-01, 00:05 UTC+0
- Balancing tweaks for Weaponsmith
- Reverted Workshop tweaks for now
V1.5.12a5 (2)
2021-05-31, 16:30 UTC+0
- Balancing tweaks for Sawmill, Blast Furnace, Blacksmith, Brickyard, Tannery, Paper Mill, Printing Press, Steel Mill, Glassworks, Fletcher
V1.5.12a5
2021-05-30, 12:30 UTC+0
- Workshop balancing tweaks
- Fixed hang when opening Info panel on Colony Ship in game with territory disabled
V1.5.12a4
2021-05-29, 14:13 UTC+0
- First set of balancing tweaks
- Fixed Orchard production rate displaying incorrectly in construction UI
V1.5.12a3
2021-05-28, 08:56 UTC+0
- Fixed bug from V1.5.12a1 where generation of a resource that is needed at a harbour expedition causes an error
V1.5.12a2
2021-05-25, 17:11 UTC+0
- Rewrote auto terrain adjust system when placing roads and paths over broken terrain to fix edge cases breaking roads and building entrances
- Fixed train station not creating track when placed on edge of map
- Significantly improved issue of being able to zoom through the terrain
| V1.5.12a1 - 2021-05-03, 17:01 UTC+0 |
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1.5.11 :
| V1.5.12a2 - 2021-05-25, 17:11 UTC+0 |
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| V1.5.11 - 2021-03-31, 22:59 UTC+0 |
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| V1.5.11a2 - 2021-03-29, 13:12 UTC+0 |
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1.5.10 :
| V1.5.11a1 - 2021-03-28, 00:38 UTC+0 |
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| V1.5.10.1a2 - 2021-03-01, 19:46 UTC+0 |
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| V1.5.10.1a1 - 2021-03-01, 16:33 UTC+0 |
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| V1.5.10 - 2021-03-01, 00:03 UTC+0 |
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