StructureFloorCoordDict: Difference between revisions
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placeholder - explanation of structures footprint shown for structures(fields, etc. | placeholder - explanation of structures footprint shown for structures(fields, etc. | ||
Footprint shown relative to floor_buildings.png | Footprint shown relative to floor_buildings.png, floor_base.png, or floor_base.png files <br> | ||
See | (currently using tiles in the x=29 to 31 and y=0 to 4 range. Game may calculate offsets from coords based on adjacent plot/field condition).<br> | ||
See SheepField, CowField & OrchardPlot and VegetablePlot, WheatField & CocoaPlot.<br> | |||
Example entry in render.json<br> | Example entry in render.json<br> | ||
{ | { | ||
"structureFloorCoordDict": { | "structureFloorCoordDict": { | ||
"201": { // mod structure ID | "201": { // mod structure ID | ||
"x": 29, // lighter green - see | "x": 29, // lighter green - see SheepField/ID=3, CowField/ID=4, OrchardPlot/ID=7 | ||
"y": 0 | "y": 0 | ||
}, | }, | ||
"202": { // mod structure ID | "202": { // mod structure ID | ||
"x": 27, // darker brown - see | "x": 27, // darker brown - see WheatField/ID=1, VegetablePlot/ID=2, CocoaPlot,/ID=9 | ||
"y": 0 | "y": 0 | ||
} | } | ||
Revision as of 19:32, 20 December 2021
placeholder - explanation of structures footprint shown for structures(fields, etc.
Footprint shown relative to floor_buildings.png, floor_base.png, or floor_base.png files
(currently using tiles in the x=29 to 31 and y=0 to 4 range. Game may calculate offsets from coords based on adjacent plot/field condition).
See SheepField, CowField & OrchardPlot and VegetablePlot, WheatField & CocoaPlot.
Example entry in render.json
{
"structureFloorCoordDict": {
"201": { // mod structure ID
"x": 29, // lighter green - see SheepField/ID=3, CowField/ID=4, OrchardPlot/ID=7
"y": 0
},
"202": { // mod structure ID
"x": 27, // darker brown - see WheatField/ID=1, VegetablePlot/ID=2, CocoaPlot,/ID=9
"y": 0
}
},
}