Global.json: Difference between revisions
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Stlnegril9 (talk | contribs) No edit summary |
Stlnegril9 (talk | contribs) add militaryBuildingMinimumDistanceFixedAmount |
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| "ARROWS": 0 | | "ARROWS": 0 | ||
| maps projectile name to 3D asset bundle used for projectiles | | maps projectile name to 3D asset bundle used for projectiles | ||
|- | |||
| militaryBuildingMinimumDistanceFixedAmount | |||
| 8.0 | |||
| minimum "tile check" distance a Military building can be placed from existing Miliary | |||
|- | |- | ||
|} | |} | ||
Revision as of 12:56, 22 July 2022
The global.json file may be used to change global parameters of the game.
JSON fields
| Entry | Default | Description |
|---|---|---|
| maxPathToFlagLength | 20 | Defines ??? |
| treeStumpLifetime | 480 | game ticks until tree stumps are removed ? |
| maxUnsupportedBridgeLength | 8 | Maximum number of unsupported train track bridge spans |
| maxBridgeSupportHeight, | 40 | Maximum height of train track bridge span |
| roadPathHeightLeewayNeeded | 8 | Defines ??? |
| trackHeightLeewayNeeded | 12 | Defines ??? |
| aiHardModeBaseBoost | 0.25 | Defines something about AI hard mode??? |
| resourceProjectileConversionDict | "ARROWS": 0 | maps projectile name to 3D asset bundle used for projectiles |
| militaryBuildingMinimumDistanceFixedAmount | 8.0 | minimum "tile check" distance a Military building can be placed from existing Miliary |