ModageComponentsDicts: Difference between revisions
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| Fuel or Energy consumed | | [[Fuel]] or [[Energy]] consumed | ||
| Example | | Example | ||
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Revision as of 19:05, 31 July 2022
place holder, under construction.
List of all the ageComponentsDict and examples of buildings using them.
"LEVEL_1": [], "LEVEL21": [], or "LEVEL_3": [],
Mod Building.json ageComponentsDict
Table of ageComponentsDict building.json entries:
| Entry | Description | Used In |
|---|---|---|
| BuildingFuelConsumptionDataInfo | Fuel or Energy consumed | Example |
| BuildingConstructionDataInfo | Resources needed for construction | Example |
| BuildingProductionDataInfo | Resources needed for production | Example |
| BuildingProductionTreeFarmDataInfo | buildings that use structure TreeField | Orchard, Cocoa Farm |
| BuildingStructuresDataInfo | controls structure, in/max amount, location of Structures | Animal Farms, Tree Farms, Field Farms, Harbours |
| BuildingProductionFishingHutDataInfo | Fishing info | Fishing Hut |
| BuildingProductionForestryDataInfo | plantableFlora, process time, yield | Forestry |
| BuildingMilitaryDataInfo | Tile ownership and Military info | Watchtower L1, L2, L3, Harbour,Large Harbour, Colony Ship |
| BuildingProductionLumberjackDataInfo | Tree Harvesting | Lumberjack Hut L1, L2, L3 |
| BuildingProximityBoostDataInfo | bot boost range and power | Monuments |
| BuildingProductionResourceCollectorDataInfo | Surface Mining | Surface Mine L1, L2, L3 |
| BuildingProductionRoadImproverDataInfo | road improvemnet pathType, roadType, resource used | Road Layer L1, L2 |
| BuildingProductionMountainMineDataInfo | Shaft Mine info | Shaft Mine L1, L2 |
| BuildingProductionPlantableFarmDataInfo | buildings that use structure PlantableField | Wheat Farm,Vegetable Farm |
| BuildingTechResearchDataInfo | Research | Workshop L1, L2, L3 |