ModFlora: Difference between revisions
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'''Mod Flora''' | '''Mod Flora''' | ||
=JSON= | =JSON= | ||
<pre> | |||
"flora": [ | "flora": [ | ||
{ | { | ||
| Line 36: | Line 37: | ||
} | } | ||
] | ] | ||
</pre> | |||
=3D Models= | |||
See [[ModsUnityAssetBundles]] for general information.<br> | |||
Revision as of 19:18, 3 December 2022
Mod Flora Translation.csv
List of fields used in translation.csv for Flora
placeholder for now - to link to translation.csv for Flora
Add other Flora specific info later
Mod Flora
JSON
"flora": [
{
"$type": "MountainNaturalResourceMineInfo, Game", // Underground Deposit for shaft mine resources
"matchBuildingOffsets": [], // for shaft mines resources
"buildingMainBaseLayerOffset": {}, // for shaft mines resources
"category": 4, see [[FloraModIds]] for existing values
"growthTime": -1.0,
"initGrowth": 0.0,
"maxSubPositionOffset": 0.0,
"minScale": 0.9,
"maxScale": 1.0,
"minPlantScale": 1.0,
"maxPlantScale": 1.0,
"can360Rotate": false,
"canHaveSubLoc": true,
"occupierType": 3, // 0, 2, or 3. see [[FloraModIds]] for existing values
"baseOffsets": [ ], // tiles(s) for Flora, if exists. see [[ModbaseOffsetsRequirements| baseOffsets]]
"isPerpendicular": false,
"itemYields": null, // resource yielded, e.g. 2 = Logs
"validTerrainTypes": [], // Valid Terrain for Flora. see [[TerrainModIds]]
"plantTimeFactor": 1.0,
"heightLeeway": -1,
"isMapEditorPlaceable": false, // can be placed when creating/editing Custom Maps
"typeId": 201, // Flora Mod Id, see [[FloraModIds]] for existing values
"componentInfos": []
}
]
3D Models
See ModsUnityAssetBundles for general information.