ModProjectiles: Difference between revisions
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=3D Models= | |||
See [[ModsUnityAssetBundles]] for general information.<br> | |||
Revision as of 19:20, 3 December 2022
Mod Projectiles Translation.csv
List of fields used in translation.csv for Projectiles
placeholder for now - to link to translation.csv for Projectiles
Add other Projectiles specific info later
Mod Projectiles
- note mapping of projectile name to 3D assets in global.json
JSON
"projectiles": [
{
"speed": 0.01, // speed through air? effects animation?
"damage": 10, // damage amount dealt to enemy target
"typeId": 201, // mod ID of projectile
"componentInfos": [
{
"$type": "EntityDirectLocomotorDataInfo, Game",
"speed": 0.16, // ?? affects the ending height of projectile arc.
"accelerationFactor": 1.0, //?
"typeId": 8
}
]
}
]
3D Models
See ModsUnityAssetBundles for general information.