LandRouteFloor: Difference between revisions

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image file size required
m Added link to codes example custom land route
 
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placeholder - explanation of footprint shown for LandRoutes.<br>
[[LandRouteModIds|LandRoutes]] mean Paths or Roads
[[LandRouteModIds|LandRoutes]] mean Paths or Roads


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[[File:landroutefloor_0.png|1300px|Dirt RoadAndPath]]
[[File:landroutefloor_0.png|1300px|Dirt RoadAndPath]]


Example file for mod of Yellow Brick Paths and Roads.<br>
Example file for mod of Yellow Brick Paths and Roads as seen in: [https://github.com/codebyfire/colonists-mod-example-custom-land-route Custom Land Route]<br>
[[File:Landroutefloor 200.png|1300px|Yellow Brick RoadAndPath]]
[[File:Landroutefloor 200.png|1300px|Yellow Brick RoadAndPath]]

Latest revision as of 18:41, 13 June 2023

LandRoutes mean Paths or Roads

The rendering of each type (Dirt, Stone, Brick, or a new mod type) of Road and Path is controlled by an image file.
The file must be a 1768 x 272 pixel sized file, with each of the 25 possible permutations of Path and/or Road for that type of LandRoute, on 2 rows.
19 of the tiles have a road centered on the tile and the 6 remaining have a path.
Each possible tile is represented by 128x128 pixels plus a 4 pixel "bleed" on all 4 sides.

File naming is: landroutefloor_xxx.png where xxx= the ID of the mod's LandRoute type.

Existing Land Routes (Dirt, Stone, Brick) can be overridden by using respective Path IDs:
landroutefloor_0.png (Dirt)
landroutefloor_2.png (Stone)
landroutefloor_4.png (Brick)

PSD file with guidelines: http://codebyfire.com/colonists/mods/Floor_LandRoute_Dirt.zip

Example file for Dirt Paths and Roads.
Dirt RoadAndPath

Example file for mod of Yellow Brick Paths and Roads as seen in: Custom Land Route
Yellow Brick RoadAndPath