Understanding Energy: Difference between revisions

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Energy is the most important resource in the game.<br>  
Energy is the most important resource in the game.<br>  
Workerbots need it to chop [[Tree|trees]], mine [[Resource|resources]] and carry out [[research]]. Energy is generated at [[Residence L1|residences]] by housebots.
 
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| Workerbots need it to chop [[Tree|trees]], mine [[Resource|resources]] and carry out [[research]]. Energy is generated at [[Residence L1|residences]] by housebots.
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Your [[Colony Ship]] provides a slow supply of [[Energy L1|Level 1 Energy]] to ensure you never run out.
Your [[Colony Ship]] provides a slow supply of [[Energy L1|Level 1 Energy]] to ensure you never run out.<BR>
 
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Revision as of 12:15, 15 September 2024

Energy is the most important resource in the game.

Workerbots need it to chop trees, mine resources and carry out research. Energy is generated at residences by housebots.



There are three levels of Energy resource. When you upgrade a Lumberjack Hut, Surface Mine, Shaft Mine, or Workshop, they will require a higher level of Energy.
For example a Level 2 Workshop will require Level 2 Energy which can only be made by a Level 2 Residence.

Your Colony Ship provides a slow supply of Level 1 Energy to ensure you never run out.

Icon Name Generated At Used By Process Used By Research Note
Energy L1 Energy L1 Residence L1water Lumberjack_Hut_L1
Surface Mine L1
Workshop L1
All research done in Workshop L1
Energy L2 Energy L2 Residence L2 Lumberjack Hut L2
Surface Mine L2
Workshop L2
Shaft Mine L1
All research done in Workshop L2
Energy L3 Energy L3 Residence L3 Lumberjack Hut L3
Surface Mine L3
Workshop L3
Shaft Mine L2
All research done in Workshop L3
Holy Energy Holy Energy Church Missionary Outpost *DLC Only
Colony Ship