ModMap Generation: Difference between revisions

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→JSON fields: additional map_generation entries
Line 10: Line 10:
|-
|-
| biomeIds
| biomeIds
| 201
| see [[BiomeModIds| Existing IDs]]
|-
| waterAmountTypeHeightDict
| 201
| see [[BiomeModIds| Existing IDs]]
|-
| fishAmountTypeDict
| 201
| see [[BiomeModIds| Existing IDs]]
|-
| runestoneAmountTypeDict
| 201
| see [[BiomeModIds| Existing IDs]]
|-
| naturalResourceSpecDict
| 201
| 201
| see [[BiomeModIds| Existing IDs]]
| see [[BiomeModIds| Existing IDs]]

Revision as of 19:08, 14 December 2024

The map_generation.json file allows custom biome options in random map generation.
Adding a new Biome allows its selection when creating a Random Map.
Conversely. removing an existing Biome removes its selection when creating a Random Map.

JSON fields

Name Entry Note
biomeIds 201 see Existing IDs
waterAmountTypeHeightDict 201 see Existing IDs
fishAmountTypeDict 201 see Existing IDs
runestoneAmountTypeDict 201 see Existing IDs
naturalResourceSpecDict 201 see Existing IDs

Example JSON

{
  "biomeIds": [
    0,
    1,
    2,
    200
  ]
}