ModMap Generation: Difference between revisions

From The Colonists
Jump to navigation Jump to search
→JSON fields: additional map_generation entries
Line 7: Line 7:
{| class="wikitable sortable" style="text-align: center"  
{| class="wikitable sortable" style="text-align: center"  
|-
|-
! Name !! Entry !!Note
! Name !! Entry !! Entry !!  Entry !!Note
|-
|-
| biomeIds
| biomeIds
| 201
| 201
|
|
| see [[BiomeModIds| Existing IDs]]
| see [[BiomeModIds| Existing IDs]]
|-
|-
| waterAmountTypeHeightDict
| waterAmountTypeHeightDict
| 201
| Frequency
| see [[BiomeModIds| Existing IDs]]
| Height/Range
| 90/35
|  
|-
|-
| fishAmountTypeDict
| fishAmountTypeDict
| 201
| Frequency
| see [[BiomeModIds| Existing IDs]]
| Various
| ---
|  
|-
|-
| runestoneAmountTypeDict
| runestoneAmountTypeDict
| 201
| Frequency
| see [[BiomeModIds| Existing IDs]]
| PlayableTiles-Small/Large
| ---
|  
|-
|-
| naturalResourceSpecDict
| naturalResourceSpecDict
| 201
| Resource
| see [[BiomeModIds| Existing IDs]]
| surface/shaft multiplier/density
|
|  
|-
|-
|}
|}

Revision as of 19:14, 14 December 2024

The map_generation.json file allows custom biome options in random map generation.
Adding a new Biome allows its selection when creating a Random Map.
Conversely. removing an existing Biome removes its selection when creating a Random Map.

JSON fields

Name Entry Entry Entry Note
biomeIds 201 see Existing IDs
waterAmountTypeHeightDict Frequency Height/Range 90/35
fishAmountTypeDict Frequency Various ---
runestoneAmountTypeDict Frequency PlayableTiles-Small/Large ---
naturalResourceSpecDict Resource surface/shaft multiplier/density

Example JSON

{
  "biomeIds": [
    0,
    1,
    2,
    200
  ]
}