Frontiers
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As the 21st century progressed, Dronebots that were in charge of colony operations began optimizing their anthrobotic systems and crew. This enabled them to complete mission tasks faster and faster. They started sharing their experiences on the galaxy-wide-web (GWW) and found that there were Dronebots who exhibited additional human-like characteristics... they boasted about their abilities. Various planets were identified with mission parameters and the "Frontiers Competition" began.
Frontiers are missions that all players compete for the best times on the same randomly generated map. Each Frontier lasts for a month (using GMT) and is played with fog of war turned off.
MONTH | VICTORY CONDITIONS | 1ST PLACE | TIME | 2ND PLACE | TIME | 3RD PLACE | TIME |
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24-03 | Market resources are restricted to buy or sell only |
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24-02 | No plants can be grown in this scrub landscape Desert Well can be placed anywhere 0.5x grazing production 2x Lumberjack production Increased Watchtower range and construction speed Produce available at market |
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24-01 | 2x Lumberjack Hut production 2x Surface Mine production Watchtower L1 disabled Some techs preresearched Decreased Space Port visit interval |
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23-12 | Have $1000 in the bank |
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23-11 | |||||||
23-10 | Build 1 Medium Monument Iron Ore unavailable More productive Pumpkins Farms Increased boat construction speed Increased watchtower construction speed Some tech preresearched |
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23-09 | Build 1 Small Monument Wells, Fishing Huts, Orchards and Cider Presses unavailable Reduced Sheep Farm and Vegetable Farm production +4 Watchtower range 2x Watchtower construction speed Starting Space Port limit of 2 Increased reputation per sale Reduced commission per purchase Some tech preresearched (Unlisted-Shorter Spaceport Interval) (Unlisted-start $100) (Unlisted-LargeStorageYard & TrainStation removed) |
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23-08 | Hold 50 Salt in Storage Hold 50 Quartz in Storage Hold 50 Gold in Storage Brewery now brews Chocolate Stout L3 Surface Mine & L2 Shaft Mine use Chocolate Stout Different ColonyShip starting resources +8 colony ship starting resources +8 Watchtower range 2x Watchtowers construction speed All tech preresearched (Unlisted-3 Spaceports at start) |
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23-07 | Build 1 Medium Monument Hold 40 Bread in Storage 4x Monument Boost 2x Monument construction speed +6 Watchtower range 2x Watchtowers construction speed Different ColonyShip starting resources More Frequent Space Port visits Some tech preresearched |
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23-06 | Have $1,000 in the Bank 2x Resident & Sheep Farm Production 2.5x Veg Farm Production 2x Lumberjack Hut Energy Consumption 2x Watchtowers construction speed 2x road and path speed upgrades 2x tree growth Reduced Space Port ship visit interval by 50% Colony Ship range increased by 5 tiles some tech preresearched |
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23-05 | All Mines use E1 Energy All Techs researched 2X Watchtowers construction speed |
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23-04 | Have $400 in the Bank Sheep Farms have 3x production and 2x pasture size Vegetable Farm and Fishing Hut disabled All Mines have 2x Energy consumption Watchtowers have +4 range |
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23-03 | Have $5,000 in the Bank Starting $200 some Techs preresearched Residences only use fish as food 2x watchtower construction speed Extended watchtower range Reduced Space Port visit interval |
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23-02 | Starting $250 Level 1 Residences require fish, meat AND vegetables All levels of energy-consuming building use L1 energy 2x watchtower construction speed |
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23-01 | Earn as much money as possible Territory Disables; Some buildings disabled; some Techs preresearched |
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22-12 | Hold 40 Books in Storage Have $1,000 in the Bank Starting $1,000 some Techs preresearched |
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22-11 | Hold 500 Vegetables in Storage Have $50,000 in the Bank |
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22-10 | Starting $500 some Techs preresearched |
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22-09 | Starting $300 Monument Boost Multiplier: 2.0x |
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22-08 | Hold 100 Milk in Storage Starting $500 some Techs preresearched |
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22-07 | Hold 500 Books in storage Starting $150 some Techs preresearched |
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22-06 | Build 1 Medium Monument Some buildings disabled |
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22-05 | Territory disabled Some buildings disabled |
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22-04 | Have $1,000 in the Bank Hold 200 Cider in Storage |
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22-03 | Territory disabled Starting $500 some Techs preresearched |
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22-02 | Starting $300 |
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22-01 | Hold 200 Bricks in Storage Starting $1,000 |
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21-12 | Build 1 Medium Monument Have $20,000 in the Bank Starting $300 some Techs preresearched |
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21-11 | Hold 10 Gold in Storage Hold 10 Quartz in Storage Hold 10 Salt in Storage Starting $500 some Techs preresearched |
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21-10 | Build 1 Medium Monument Have $5,000 in the Bank Starting $2,000 |
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21-09 | Hold 250 Beer in Storage Hold 250 Bread in Storage Starting $400 some Techs preresearched |
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21-08 | Build 1 Medium Monument Have $10,000 in the Bank Starting $100 |
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21-07 | Have $500 in the Bank Some Techs preresearched |
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21-06 | Starting $100 some Techs preresearched |
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21-05 | Have $2,000 in the Bank Starting $50 |
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21-04 | Have $5,000 in the Bank Starting $100 some Techs preresearched |
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21-03 | Have $500 in the Bank Starting $50 some Techs preresearched |
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21-02 | Have $5,000 in the Bank Hold 1000 Hide in Storage |
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21-01 | Have $500 in the Bank |
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20-12 | |||||||
20-11 | |||||||
20-10 | |||||||
20-09 | Build 1 Large Monument Build 1 Medium Monument |
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20-08 |