Building Construction Initial Sourcing
List of Building Construction Initial Resource Sourcing
The maximum number of resources that can be requested by a building being constructed depends on the space available in the construction queue. By default, all buildings (except for the Large Harbour) have a constructing queue of 12 (as of v1.5.20, 8 previously).
Initially, since all 12 spaces will be available, the building being constructed will request 12 resources equally spread across each resource needed. For example, if the building needs 3 different resources, it will request 4 units of each resource type (4 * 3 = 12). If one of them is fulfilled, the building now only requires 2 types of resources, so it will request maximum of 6 of each resource type (2 * 6 = 12). Each time a space becomes available, the building will request another resource to fill the queue.
The Large Harbour has a construction queue of 24 because it can be built by expedition Lugger boats.
When a new building is placed, these are the initial resources that will be sourced, if available:
| Icon | Name | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| Bakery | 3 | 3 | 3 | 3 | |||||
| Blacksmith | 6 | 6 | |||||||
| Blast Furnace | 6 | 6 | |||||||
| Boatyard | 6 | 6 | |||||||
| Brewery | 6 | 6 | |||||||
| Brickyard | 6 | 6 | |||||||
| Charcoal Burner | 12 | ||||||||
| Chocolate Factory | 4 | 4 | 4 | ||||||
| Cider Press | 6 | 6 | |||||||
| Cocoa Farm | 4 | 4 | 4 | ||||||
| Colony Ship | |||||||||
| Cow Farm | 4 | 4 | 4 | ||||||
| Fishing Hut | 3 | ||||||||
| Fletcher | 4 | 4 | |||||||
| Flour Mill | 6 | 6 | |||||||
| Forestry | 2 | ||||||||
| Glassworks | 4 | 4 | 4 | ||||||
| Harbour | 8 | 4 | |||||||
| Large Harbour | 4 | 8 | 12 | ||||||
| Large Monument | 3 | 3 | 3 | 3 | |||||
| Large Storage Yard | 6 | ||||||||
| Lumberjack Hut L1 | 2 | ||||||||
| Lumberjack Hut L2 | 6 | 6 | |||||||
| Lumberjack Hut L3 | 4 | 4 | 4 | ||||||
| Medium Monument | 4 | 4 | 4 | ||||||
| Orchard | 6 | 6 | |||||||
| Paper Mill | 4 | 4 | 4 | ||||||
| Printing Press | 4 | 4 | 4 | ||||||
| Residence L1 | 2 | ||||||||
| Residence L2 | 4 | 4 | |||||||
| Residence L3 | 4 | 4 | 4 | ||||||
| Road Layer L1 | 4 | 4 | |||||||
| Road Layer L2 | 6 | 4 | |||||||
| Sawmill | 6 | 3 | |||||||
| Shaft Mine L1 | 8 | ||||||||
| Shaft Mine L2 | 6 | 6 | |||||||
| Sheep Farm | 2 | ||||||||
| Small Monument | 4 | 4 | 4 | ||||||
| Small Storage Yard | 3 | ||||||||
| Space Port | |||||||||
| SteelWorks | 3 | 3 | 3 | 3 | |||||
| Storage Yard | 2 | 4 | |||||||
| Surface Mine L1 | 3 | ||||||||
| Surface Mine L2 | 6 | 6 | |||||||
| Surface Mine L3 | 6 | 6 | |||||||
| Tannery | 4 | 4 | 4 | ||||||
| Train Station | 4 | 4 | 4 | ||||||
| Vegetable Farm | 2 | ||||||||
| Watchtower L1 | 8 | ||||||||
| Watchtower L2 | 6 | 6 | |||||||
| Watchtower L3 | 4 | 4 | 4 | ||||||
| Weaponsmith | 4 | 4 | 4 | ||||||
| Well | 1 | ||||||||
| Wheat Farm | 6 | 6 | |||||||
| Workshop L1 | 4 | 4 | |||||||
| Workshop L2 | 6 | 6 | |||||||
| Workshop L3 | 4 | 4 | 4 |