ModPlayer
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The player.json file may be used to change the sourcing priorities and notification settings.
JSON fields
| Name | Entry | Description |
|---|---|---|
| defaultSourceDemandPriorities | 201 | Default priority order for the buildings in each resource's demand panel |
| defaultBuildingSourceDemandPriorities | 202 | Sourcing Priority in Resource Demand Panel?? |
| defaultBuildingConstructionPriorities | 203 | Building Construction Sourcing Priority (2nd menu upper left) |
| defaultResourceTransportPriorities | 204 | Resource Transport Priority (1st menu upper left) |
| buildingProductionRecordsPerDay | 16 | Number of ??? per day in a building's Production Statistics Panel? |
| playerItemQuantityRecordsPerDay | 16 | Number of ??? per day in a building's Resource Statistics Panel? |
| playerItemRateRecordsPerDay | 16 | Number of ??? per day in a building's Resource Statistics Panel? |
| defaultNotificationLength | 30.0 | Duration of notifications (messages in top middle) |
| customNotificationLengths a | array? | ??? |
a obsolete after Jan. 2023.
Example JSON
{
"defaultSourceDemandPriorities": [
5,
11,
13,
12
],
"defaultBuildingSourceDemandPriorities": [
3,
4
],
"defaultBuildingConstructionPriorities": [
3,
41,
5
],
"defaultResourceTransportPriorities": [
2,
43,
0
],
"buildingProductionRecordsPerDay": 16,
"playerItemQuantityRecordsPerDay": 16,
"playerItemRateRecordsPerDay": 16,
"defaultNotificationLength": 30.0,
"customNotificationLengths": {}
}