ModbaseOffsetsRequirements

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`requirements` used in `baseOffsets` of buildings, structures, and flora.


JSON

Value Type Description Example/Link
type integer type of baseOffsets ["requirements"] baseOffsetsRequirmentsType
compareType integer type to ??? 0
targetId integer target terrain type? 255
matchIdHash boolean tile ID types to match? null, [1, 3, 8] TerrainModIds
amount integer number of tiles used? 0, 1


Example Entries

Type CompareType TargetId MatchIdHash Amount Example Result
8 0 0 [1,3] 0 Well grass/meadow
8 0 0 [1,3] 0 SheepFarm grass/meadow
8 0 0 [1,3] 2 TreeField Structure grass/meadow 2 tiles
8 0 0 [1,3] 2 AnimalField Structure grass/meadow 2 tiles
2 0 0 null 1 FishHut, Harbour Land
2 0 2 null 1 FishHut, Harbour Land OR Water
2 0 1 null 0 FishHut, Harbour Water
19 0 0 null 0 FishHut FishTile
18 0 255 null 0 ShaftMine ShaftResource
24 0 0 null 0 SheepPasture Sheep Field Slope
25 0 0 null 0 CowPasture Cow Field Slope
26 0 0 null 0 Orchard, CocoaFarm Orchard Field Slope
27 0 0 null 0 WheatFarm, VegetableFarm Wheat Field Slope
30 0 0 0 2 Orchard, CocoaFarm Fertile
30 0 0 0 0 Well, SheepFarm Fertile
30 0 0 0 2 Sheep Pasture, Cow Pasture Fertile
30 0 0 0 2 Wheat Field, Vegetable Plot Fertile