FloorColliderUnitIdSpecs: Difference between revisions
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This entry in [[ModRender|'''render.json''']] defines which units use colliders on Floor layer, by setting "isOn" to "true"<br> | |||
See [[BotUnitModIDs]] for Unit Ids <br> | See [[BotUnitModIDs]] for Unit Ids <br> | ||
Example entry in [[ModRender|render.json]] <br> | Example entry in [[ModRender|render.json]] <br> | ||
" | <pre> | ||
"floorColliderUnitIdSpecs": [ | |||
{ | |||
7 ] | "unitId": 10, | ||
"isOn": true | |||
}, | |||
{ | |||
"unitId": 7, | |||
"isOn": true | |||
} | |||
] | |||
</pre> | |||
Latest revision as of 18:11, 22 December 2022
This entry in render.json defines which units use colliders on Floor layer, by setting "isOn" to "true"
See BotUnitModIDs for Unit Ids
Example entry in render.json
"floorColliderUnitIdSpecs": [
{
"unitId": 10,
"isOn": true
},
{
"unitId": 7,
"isOn": true
}
]