ModIds: Difference between revisions
Jump to navigation
Jump to search
Stlnegril9 (talk | contribs) No edit summary |
Stlnegril9 (talk | contribs) Add Biomes |
||
| (10 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
List of IDs useful in modding. | List of existing IDs in use, which can be useful in modding. | ||
{| class="wikitable" | {| class="wikitable" | ||
| Line 8: | Line 8: | ||
|- | |- | ||
| Buildings | | Buildings | ||
| [[Buildings]] | | [[ModBuildings|Buildings]] | ||
| | | | ||
|- | |- | ||
| Resources | | Resources | ||
| [[Resource]] | | [[ModResources|Resource]] | ||
| | | | ||
|- | |- | ||
| Research | | Research | ||
| [[Research]] | | [[ModTechs|Research]] | ||
| | | | ||
|- | |- | ||
| Structures | | Structures | ||
| [[StructureModIds]] | | [[StructureModIds]] | ||
| Plots & Structures used in [[Buildings]] & [[Tracks | Train Tracks]] | | Plots & Structures used in [[Building|Buildings]] & [[Tracks | Train Tracks]] | ||
|- | |- | ||
| Bots/Units | | Bots/Units | ||
| Line 33: | Line 29: | ||
| Natural Resources | | Natural Resources | ||
| [[NatResourceModIds]] | | [[NatResourceModIds]] | ||
| [[ | | [[ResourceCatModIds | Mineable Resources]] | ||
|- | |- | ||
| Misc. Category | | Misc. Category | ||
| [[MiscCatModIds]] | | [[MiscCatModIds]] | ||
| Specifies Icons used in panels | | Specifies Icons used in panels | ||
|- | |||
| Flora Category | |||
| [[FloraModIds]] | |||
| [[Tree|Trees]], Rocks, Bush, Snowbot, Underground Deposit | |||
|- | |||
| Terrain Category | |||
| [[TerrainModIds]] | |||
| Terrain types | |||
|- | |||
| FloraValidTerrain Category | |||
| [[FloraValidTerrainModIds]] | |||
| Specifies group of valid terrain types | |||
|- | |||
| Projectiles | |||
| [[ProjectilesModIds]] | |||
| Projectiles types | |||
|- | |||
| LandRoutes | |||
| [[LandRouteModIds]] | |||
| Road and Path types | |||
|- | |||
| Biomes | |||
| [[BiomeModIds]] | |||
| Biomes | |||
|} | |||
List of IDs in modding used for menu grouping and order. | |||
{| class="wikitable" | |||
|- | |||
! Type | |||
! Source | |||
! Note | |||
|- | |||
| Building Category | |||
| [[BuildingCatModIds]] | |||
| Building Menu Grouping | |||
|- | |||
| Resource Menu Category | |||
| [[ResourceCatModIds]] | |||
| Resource Menu Grouping | |||
|- | |||
| Research Category | |||
| [[ResearchCatModIds]] | |||
| Tech Menu Grouping | |||
|} | |} | ||
Latest revision as of 22:00, 7 January 2023
List of existing IDs in use, which can be useful in modding.
| Type | Source | Note |
|---|---|---|
| Buildings | Buildings | |
| Resources | Resource | |
| Research | Research | |
| Structures | StructureModIds | Plots & Structures used in Buildings & Train Tracks |
| Bots/Units | BotUnitModIDs | |
| Natural Resources | NatResourceModIds | Mineable Resources |
| Misc. Category | MiscCatModIds | Specifies Icons used in panels |
| Flora Category | FloraModIds | Trees, Rocks, Bush, Snowbot, Underground Deposit |
| Terrain Category | TerrainModIds | Terrain types |
| FloraValidTerrain Category | FloraValidTerrainModIds | Specifies group of valid terrain types |
| Projectiles | ProjectilesModIds | Projectiles types |
| LandRoutes | LandRouteModIds | Road and Path types |
| Biomes | BiomeModIds | Biomes |
List of IDs in modding used for menu grouping and order.
| Type | Source | Note |
|---|---|---|
| Building Category | BuildingCatModIds | Building Menu Grouping |
| Resource Menu Category | ResourceCatModIds | Resource Menu Grouping |
| Research Category | ResearchCatModIds | Tech Menu Grouping |