ModRender: Difference between revisions
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Stlnegril9 (talk | contribs) No edit summary |
Stlnegril9 (talk | contribs) fix explanation on floorColliderUtilityUnitSpecificBuildingIdHash |
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| floorColliderUtilityUnitSpecificBuildingIdHash | | floorColliderUtilityUnitSpecificBuildingIdHash | ||
| Defines | | Defines buildings stackbots '''will''' use colliders on Floor layer | ||
| [[floorColliderUtilityUnitSpecificBuildingIdHash|floorColliderSpecificBuilding]] | | [[floorColliderUtilityUnitSpecificBuildingIdHash|floorColliderSpecificBuilding]] | ||
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|} | |} | ||
Revision as of 18:32, 23 July 2022
The render.json file may be used to change the rendering of the "floor" of objects.
JSON fields
| Name | Description | Link |
|---|---|---|
| buildingFloorCoordDict | Defines coordinates of building floor in render file | BuildingFloorCoordDict |
| structureFloorCoordDict | Defines coordinates of structure floor in render file | StructureFloorCoordDict |
| treeFieldRenderSpecDict | Defines tree rendering | TreeFieldRenderSpecDict |
| plantableFieldRenderSpecDict | Defines crop/plantable field rendering | PlantableFieldRenderSpecDict |
| floorColliderUnitIdHash | Defines which bot/units use colliders on Floor layer | floorColliderUnitIdHash |
| floorColliderUtilityUnitSpecificBuildingIdHash | Defines buildings stackbots will use colliders on Floor layer | floorColliderSpecificBuilding |