ModBuildingProductionDataInfo: Difference between revisions

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Line 21: Line 21:
| Animal Field related
| Animal Field related
| -1.0
| -1.0
|
| [[Sheep_Farm]], [[Cow_Farm]]
|-
|-
| additionalTime
| additionalTime
| ??
| ??
| 0.0
| 0.0
|
| [[Bakery]], [[Fishing_Hut]], [[Forestry]], [[Lumberjack Hut L3| Lumberjack Hut L3]], [[Surface_Mine_L3| Surface_Mine_L3]],  [[Road_Layer_L1| Road_Layer_L1]], [[Vegetable Farm]], [[Wheat Farm]],
|-
|-
| itemStackGroupsProduced
| itemStackGroupsProduced
Line 36: Line 36:
| ID of icon for output panel
| ID of icon for output panel
| 255
| 255
|
| [[Forestry]], [[Road Layer]], [[Shaft Mine]], [[Workshop]]
|-
|-
| itemRequirements
| itemRequirements
Line 46: Line 46:
| default split for multiple outputs
| default split for multiple outputs
| 50
| 50
|
| [[Sheep_Farm]] Obsolete reasons?
|-
|-
| isClearanceModeAvailable
| isClearanceModeAvailable
| Destroy produced resource
| Destroy produced resource
| false
| false
|
| [[Lumberjack Hut L3| Lumberjack Hut L3]], [[Surface_Mine_L3| Surface_Mine_L3]]
|-
|-
| displayProcessTime
| displayProcessTime
| ??
| ??
| -1.0
| -1.0
|
| 27, 58, 47, 68, 67, 30, 25, 1, 23, 26, 4, 45, 50, 35, 19
|-
|-
| workerProductionSpeedBoostFactor
| workerProductionSpeedBoostFactor

Revision as of 21:48, 14 December 2022

place holder, under construction.
List of all the BuildingConstructionDataInfo entries and example values.

Mod Building.json - ageComponentsDict - BuildingProductionDataInfo

Table of building.json -> ageComponentsDict -> BuildingProductionDataInfo entries:

Entry Description Used In Non-Default Example
$type "BuildingProductionDataInfo, Game" default
processTime length of production cycle 30.0
minProcessTime Animal Field related -1.0 Sheep_Farm, Cow_Farm
additionalTime ?? 0.0 Bakery, Fishing_Hut, Forestry, Lumberjack Hut L3, Surface_Mine_L3, Road_Layer_L1, Vegetable Farm, Wheat Farm,
itemStackGroupsProduced array of resource(s) produced example
miscCatProduced ID of icon for output panel 255 Forestry, Road Layer, Shaft Mine, Workshop
itemRequirements array of tech required -
defaultProductionBalance default split for multiple outputs 50 Sheep_Farm Obsolete reasons?
isClearanceModeAvailable Destroy produced resource false Lumberjack Hut L3, Surface_Mine_L3
displayProcessTime ?? -1.0 27, 58, 47, 68, 67, 30, 25, 1, 23, 26, 4, 45, 50, 35, 19
workerProductionSpeedBoostFactor yyy 1.0
activeDirtyType 0, unless animation called every frame, then=4 4
typeId 21 = BuildingProductionDataInfo 21