ModBuildingProductionDataInfo
BuildingProduction Types
place holder, under construction.
List of all the BuildingProductionDataInfo entries and example values.
Mod Building.json - ageComponentsDict - BuildingProductionDataInfo
Table of building.json -> ageComponentsDict -> BuildingProductionDataInfo entries:
| Entry | Description | Example | Non-Default Example |
|---|---|---|---|
| $type | "BuildingProductionDataInfo, Game" | default | |
| processTime | length of production cycle | 30.0 | |
| minProcessTime | Animal Field related | -1.0 | Sheep_Farm, Cow_Farm |
| additionalTime | ?? | 0.0 | Bakery, Fishing_Hut, Forestry, Lumberjack Hut L1, L2, L3, Surface Mine L1, L2, L3, Road Layer L1, L2, Vegetable Farm, Wheat Farm, |
| itemStackGroupsProduced | array of resource(s) produced | example | |
| miscCatProduced | ID of icon for output panel | 255 | Forestry, Road Layer L1, L2, Shaft Mine L1, L2, Workshop L1, L2, L3 |
| itemRequirements | array of resource, resource category, and/or tile required | - | |
| defaultProductionBalance | default split for multiple outputs | 50 | Sheep_Farm Obsolete reasons? |
| isClearanceModeAvailable | Destroy produced resource | false | Lumberjack Hut L3, Surface_Mine_L3 |
| displayProcessTime | ?? | -1.0 | Blast_Furnace, Brewery, Brickyard, Chocolate_Factory, Cocoa_Farm, Glassworks, Blacksmith, Orchard, Paper_Mill, Printing_Press, Sawmill, SteelWorks, Tannery, Weaponsmith, Well |
| workerProductionSpeedBoostFactor | yyy | 1.0 | |
| activeDirtyType | 0, unless animation called every frame, then=4 | 4 | For any custom building with animation developed in Unity, the building_###.json file must have "activeDirtyType" set to 4. |
| typeId | 21 = BuildingProductionDataInfo | 21 |
Other BuildingProduction Types may have additional entries:
Mod Building.json - ageComponentsDict - BuildingProductionFishingHutDataInfo
Table of building.json -> ageComponentsDict -> BuildingProductionFishingHutDataInfoentries:
| Entry | Description | Example |
|---|---|---|
| fishingTileOffset | tile location of fish tile | default |
| intoProcessTime | delay in? | 1.75 |
| outOfProcessTime | delay out? | 6.0 |
Mod Building.json - ageComponentsDict - BuildingProductionForestryDataInfo
Table of building.json -> ageComponentsDict -> BuildingProductionForestryDataInfo:
| Entry | Description | Example |
|---|---|---|
| plantableFloraSpecs | Array of type of trees | 2/null |
| radius | bot search radius? | 0 |
| totalRange | ?? | 0 |
Mod Building.json - ageComponentsDict - BuildingProductionLumberjackDataInfo
Table of building.json -> ageComponentsDict -> BuildingProductionLumberjackDataInfo:
| Entry | Description | Example |
|---|---|---|
| radius | bot search radius? | 0 |
Mod Building.json - ageComponentsDict - BuildingProductionMountainMineDataInfo
Table of building.json -> ageComponentsDict -> BuildingProductionMountainMineDataInfo:
| Entry | Description | Example |
|---|---|---|
| intoProcessTime | delay in? | 1.75 |
| outOfProcessTime | delay out? | 6.0 |
| radius | bot search radius? | 0 |
| removeAmount | ? | 0 |
| naturalResourceTypeProcessTimeMultiplier | ? | |
| mineableNaturalResourceTypesHash | ? | 0 |
| entranceTileOffset | ? | 0 |
| externalTrackOffsets | ? | 0 |
| mineableNaturalResourceInfos | ? | 0 |
Mod Building.json - ageComponentsDict - BuildingProductionPlantableFarmDataInfo
Mod Building.json - ageComponentsDict - BuildingProductionResourceCollectorDataInfo
Table of building.json -> ageComponentsDict -> BuildingProductionResourceCollectorDataInfo:
| Entry | Description | Example |
|---|---|---|
| radius | bot search radius? | 0 |
| removeAmount | # resources removed from pile? | 1 |
| mineableNaturalResourceInfos | array of natural resources surface mine can mine | - |
Mod Building.json - ageComponentsDict - BuildingProductionRoadImproverDataInfo
Table of building.json -> ageComponentsDict -> BuildingProductionRoadImproverDataInfo:
| Entry | Description | Example |
|---|---|---|
| roadTypeId | ID of road | 5 |
| pathTypeId | ID of Path | 4 |