ModBuildingProductionDataInfo: Difference between revisions
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! Entry !! Description !! | ! Entry !! Description !! Example !! Non-Default Example | ||
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| $type | | $type | ||
Revision as of 23:49, 15 December 2022
place holder, under construction.
List of all the BuildingConstructionDataInfo entries and example values.
Mod Building.json - ageComponentsDict - BuildingProductionDataInfo
Table of building.json -> ageComponentsDict -> BuildingProductionDataInfo entries:
| Entry | Description | Example | Non-Default Example |
|---|---|---|---|
| $type | "BuildingProductionDataInfo, Game" | default | |
| processTime | length of production cycle | 30.0 | |
| minProcessTime | Animal Field related | -1.0 | Sheep_Farm, Cow_Farm |
| additionalTime | ?? | 0.0 | Bakery, Fishing_Hut, Forestry, Lumberjack Hut L3, Surface_Mine_L3, Road_Layer_L1, Vegetable Farm, Wheat Farm, |
| itemStackGroupsProduced | array of resource(s) produced | example | |
| miscCatProduced | ID of icon for output panel | 255 | Forestry, Road Layer, Shaft Mine, Workshop |
| itemRequirements | array of tech required | - | |
| defaultProductionBalance | default split for multiple outputs | 50 | Sheep_Farm Obsolete reasons? |
| isClearanceModeAvailable | Destroy produced resource | false | Lumberjack Hut L3, Surface_Mine_L3 |
| displayProcessTime | ?? | -1.0 | 27, 58, 47, 68, 67, 30, 25, 1, 23, 26, 4, 45, 50, 35, 19 |
| workerProductionSpeedBoostFactor | yyy | 1.0 | |
| activeDirtyType | 0, unless animation called every frame, then=4 | 4 | |
| typeId | 21 = BuildingProductionDataInfo | 21 |