FloorColliderUtilityUnitSpecificBuildingIdSpecs: Difference between revisions

From The Colonists
Jump to navigation Jump to search
No edit summary
Clarify purpose
 
Line 1: Line 1:
placeholder - explanation of floor collider building exception list. <br>
'''Stackbots''' ignore building floor colliders by default. This entry in [[ModRender|'''render.json''']] can override that.<br>
This entry in [[ModRender|'''render.json''']] ... <br>
Customizable building exception list for '''stackbot''' (not all bots) to use floor colliders, by setting "isOn" to "true". <br>
'''Stackbots''' ignore building floor colliders by default <br>
Customisable building exception list for '''stackbot''' (not all bots) to use floor colliders, by setting "isOn" to "true". <br>
See [[Building]] for Building Ids <br>
See [[Building]] for Building Ids <br>
Example entry in [[ModRender|render.json]] <br>
Example entry in [[ModRender|render.json]] <br>

Latest revision as of 13:35, 14 June 2023

Stackbots ignore building floor colliders by default. This entry in render.json can override that.
Customizable building exception list for stackbot (not all bots) to use floor colliders, by setting "isOn" to "true".
See Building for Building Ids
Example entry in render.json

  "floorColliderUtilityUnitSpecificBuildingIdSpecs": [
    {
      "buildingId": 0,
      "isOn": true
    },
    {
      "buildingId": 40,
      "isOn": true
    }
  ]