Miscellaneous Tools: Difference between revisions
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Modes include "'''Side Snap'''", Adjust '''"Full"''' Tile , and Adjust Tile '''"Corner"'''. | Modes include "'''Side Snap'''", Adjust '''"Full"''' Tile , and Adjust Tile '''"Corner"'''. | ||
=Custom Building Names= | |||
Select any building in-game which opens the building panel. Then click on the write-icon to the left of the building name and type in a new name. | |||
Giving buildings certain names can be entertaining but it can also help aid in knowing the location or the purpose of the building in your colony. For example: renaming a [[Small_Storage_Yard|Small Storage Yard]] from "Alejandro's Small Storage Yard" to "Apples and Cider Storage Yard" might help you when planning [[Transport Rules]] or [[Building Rules]]. Or renaming a [[Train_Station|Train Station]] from "Bertha's Train Station" to "Coal Mine Train Station" might remind you where it is. | |||
=Custom Bot Names= | =Custom Bot Names= | ||
There are two different ways you can customise the bot names that get printed in your game: | There are two different ways you can customise the bot names that get printed in your game: | ||
==Manually== | ==Manually== | ||
Select any bot in-game | Select any bot in-game which opens the bot panel. Then click on the write-icon to the left of their name and type in a new name. | ||
==Pre-populated list== | ==Pre-populated list== | ||
Create a text file called **bot_names.txt** containing a separate name on each line.<br> | Create a text file called **bot_names.txt** containing a separate name on each line.<br> | ||
Place this file in the following folder: ''%userprofile%\appdata\LocalLow\Codebyfire Ltd\The Colonists'' | Place this file in the following folder: ''%userprofile%\appdata\LocalLow\Codebyfire Ltd\The Colonists'' | ||
Revision as of 20:01, 20 September 2024
Market

When a map has the market available you have access to an additional building, the Space Port. Space Ports allow a trading spaceship to land every 3.0 days, with which you can buy and/or sell certain resources for dollars.
Purchasing incurs a mark up % (normally 50%) on the base Sell price.
For every $4 dollars spent or earned you increase your trader reputation points. You can view your current reputation as well as market prices via the ($) button in the top center stats panel. Once you reach the next reputation level you will unlock another Space Port.
Example: If you sold 24 Steel for $16 each, you would earn 96 points ($384). If you then purchased 12 Stone for $1 each with the 50% mark up it would cost you $16. That would earn you 4 additional points to reach the first trader reputation level of 100. This would enable an additional Space Port that you could then place on your map.
Selling resources allows you to create end points for your economies and lets your colony run forever. See how many dollars you can rack up!
Market Default Reputation Levels
| # | Reputation Name | Next Level Points | Total Points Needed |
|---|---|---|---|
| 0 | Unknown | 100 | 100 |
| 1 | Local Trader | 1,000 | 1,100 |
| 2 | Master Merchant | 10,000 | 11,400 |
| 3 | Planetary Dealer | 100,000 | 111,400 |
| 4 | Galactic Trader | 1,000,000 | 1,111,400 |
Sculpt Tool

Sculpting, or landscaping, is not a major part of the gameplay as when you place a building the land will auto-adjust to allow your building to be placed. Occasionally though, the land may be adjusted in a way that may prevent you from placing roads and paths where you'd like to, or you may just want to visually tidy up after you've destroyed some buildings.
To sculpt the land, use the sculpt tool in the bottom right of the screen.
Modes include "Side Snap", Adjust "Full" Tile , and Adjust Tile "Corner".
Custom Building Names
Select any building in-game which opens the building panel. Then click on the write-icon to the left of the building name and type in a new name.
Giving buildings certain names can be entertaining but it can also help aid in knowing the location or the purpose of the building in your colony. For example: renaming a Small Storage Yard from "Alejandro's Small Storage Yard" to "Apples and Cider Storage Yard" might help you when planning Transport Rules or Building Rules. Or renaming a Train Station from "Bertha's Train Station" to "Coal Mine Train Station" might remind you where it is.
Custom Bot Names
There are two different ways you can customise the bot names that get printed in your game:
Manually
Select any bot in-game which opens the bot panel. Then click on the write-icon to the left of their name and type in a new name.
Pre-populated list
Create a text file called **bot_names.txt** containing a separate name on each line.
Place this file in the following folder: %userprofile%\appdata\LocalLow\Codebyfire Ltd\The Colonists