ModBuildingProductionDataInfo: Difference between revisions

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| externalTrackOffsets
| externalTrackOffsets
| ?
| ?
| 0
| 0
| 0
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| removeAmount
| removeAmount
| ?
| # resources removed from pile?
| 0
| 1
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|-
| mineableNaturalResourceInfos
| mineableNaturalResourceInfos
| ?
| array of natural resources surface mine can mine
| 0
| -
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| roadTypeId
| roadTypeId
| ? ID of road
| ID of road
| 5
| 5
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| pathTypeId
| pathTypeId
| ? ID of Path
| ID of Path
| 4
| 4
|-
|-
|}
|}
==Mod Building.json - ageComponentsDict - BuildingProductionTreeFarmDataInfo==
==Mod Building.json - ageComponentsDict - BuildingProductionTreeFarmDataInfo==
End <br>

Revision as of 01:17, 16 December 2022

BuildingConstruction Types

place holder, under construction.
List of all the BuildingConstructionDataInfo entries and example values.

Mod Building.json - ageComponentsDict - BuildingProductionDataInfo

Table of building.json -> ageComponentsDict -> BuildingProductionDataInfo entries:

Entry Description Example Non-Default Example
$type "BuildingProductionDataInfo, Game" default
processTime length of production cycle 30.0
minProcessTime Animal Field related -1.0 Sheep_Farm, Cow_Farm
additionalTime ?? 0.0 Bakery, Fishing_Hut, Forestry, Lumberjack Hut L3, Surface_Mine_L3, Road_Layer_L1, Vegetable Farm, Wheat Farm,
itemStackGroupsProduced array of resource(s) produced example
miscCatProduced ID of icon for output panel 255 Forestry, Road Layer, Shaft Mine, Workshop
itemRequirements array of tech required -
defaultProductionBalance default split for multiple outputs 50 Sheep_Farm Obsolete reasons?
isClearanceModeAvailable Destroy produced resource false Lumberjack Hut L3, Surface_Mine_L3
displayProcessTime ?? -1.0 27, 58, 47, 68, 67, 30, 25, 1, 23, 26, 4, 45, 50, 35, 19
workerProductionSpeedBoostFactor yyy 1.0
activeDirtyType 0, unless animation called every frame, then=4 4
typeId 21 = BuildingProductionDataInfo 21

Other BuildingProduction Types may have additional entries:

Mod Building.json - ageComponentsDict - BuildingProductionFishingHutDataInfo

Table of building.json -> ageComponentsDict -> BuildingProductionFishingHutDataInfoentries:

Entry Description Example
fishingTileOffset tile location of fish tile default
intoProcessTime delay in? 1.75
outOfProcessTime delay out? 6.0

Mod Building.json - ageComponentsDict - BuildingProductionForestryDataInfo

Table of building.json -> ageComponentsDict -> BuildingProductionForestryDataInfo:

Entry Description Example
plantableFloraSpecs Array of type of trees 2/null
radius bot search radius? 0
totalRange ?? 0

Mod Building.json - ageComponentsDict - BuildingProductionLumberjackDataInfo

Table of building.json -> ageComponentsDict -> BuildingProductionLumberjackDataInfo:

Entry Description Example
radius bot search radius? 0

Mod Building.json - ageComponentsDict - BuildingProductionMountainMineDataInfo

Table of building.json -> ageComponentsDict -> BuildingProductionMountainMineDataInfo:

Entry Description Example
intoProcessTime delay in? 1.75
outOfProcessTime delay out? 6.0
radius bot search radius? 0
removeAmount ? 0
naturalResourceTypeProcessTimeMultiplier ?
mineableNaturalResourceTypesHash ? 0
entranceTileOffset ? 0
externalTrackOffsets ? 0
mineableNaturalResourceInfos ? 0

Mod Building.json - ageComponentsDict - BuildingProductionPlantableFarmDataInfo

Mod Building.json - ageComponentsDict - BuildingProductionResourceCollectorDataInfo

Table of building.json -> ageComponentsDict -> BuildingProductionResourceCollectorDataInfo:

Entry Description Example
radius bot search radius? 0
removeAmount # resources removed from pile? 1
mineableNaturalResourceInfos array of natural resources surface mine can mine -

Mod Building.json - ageComponentsDict - BuildingProductionRoadImproverDataInfo

Table of building.json -> ageComponentsDict -> BuildingProductionRoadImproverDataInfo:

Entry Description Example
roadTypeId ID of road 5
pathTypeId ID of Path 4

Mod Building.json - ageComponentsDict - BuildingProductionTreeFarmDataInfo