ModRender: Difference between revisions
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| floorColliderUtilityUnitSpecificBuildingIdHash | | floorColliderUtilityUnitSpecificBuildingIdHash | ||
| Defines buildings | | Defines buildings '''stackbots''' will use colliders on Floor layer | ||
| [[floorColliderUtilityUnitSpecificBuildingIdHash|floorColliderSpecificBuilding]] | | [[floorColliderUtilityUnitSpecificBuildingIdHash|floorColliderSpecificBuilding]] | ||
|- | |- | ||
Revision as of 15:08, 18 December 2022
The render.json file may be used to change the rendering of the "floor" of objects.
JSON fields
| Name | Description | Link |
|---|---|---|
| treeFieldRenderSpecDict | Defines tree rendering | TreeFieldRenderSpecDict |
| plantableFieldRenderSpecDict | Defines crop/plantable field rendering | PlantableFieldRenderSpecDict |
| floorColliderUnitIdHash | Defines which bot/units use colliders on Floor layer | floorColliderUnitIdHash |
| floorColliderUtilityUnitSpecificBuildingIdHash | Defines buildings stackbots will use colliders on Floor layer | floorColliderSpecificBuilding |
| terrainTypeColors | Array of colors for trerrain types | xxx |
| terrainTypeDetailSpecs | Defines terrain TBD .... | xxx |
| structureDynamicFloorSpecs | Defines structure .... TBD | xxx |