ModbaseOffsetsRequirements: Difference between revisions

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→Example Entries: Update requirements
Line 40: Line 40:
! Type  !! CompareType!! TargetId !! MatchIdHash !! Amount !! Example  !! Result
! Type  !! CompareType!! TargetId !! MatchIdHash !! Amount !! Example  !! Result
|-
|-
| 8
| <s>8
| 0
| <s>0
| 0
| <s>0
| [1,3]
| <s>[1,3]
| 0
| <s>0
| Well
| <s>Well
| grass/meadow
| <s>grass/meadow
|-
|-
| 8
| 8
Line 111: Line 111:
| ShaftMine
| ShaftMine
| ShaftResource
| ShaftResource
|-
| 30
| 0
| 0
| 0
| 0
| Well
| Fertile
|-
|-
|}
|}

Revision as of 19:31, 29 March 2023

`requirements` used in `baseOffsets` of buildings, structures, and flora.


JSON

Value Type Description Example/Link
type integer type of baseOffsets ["requirements"] baseOffsetsRequirmentsType
compareType integer type to ??? 0
targetId integer target terrain type? 255
matchIdHash boolean tile ID types to match? null, [1, 3, 8] TerrainModIds
amount integer number of tiles used? 0, 1


Example Entries

Type CompareType TargetId MatchIdHash Amount Example Result
8 0 0 [1,3] 0 Well grass/meadow
8 0 0 [1,3] 0 SheepFarm grass/meadow
8 0 0 [1,3] 2 TreeField Structure grass/meadow 2 tiles
8 0 0 [1,3] 2 AnimalField Structure grass/meadow 2 tiles
2 0 0 null 1 FishHut, Harbour Land
2 0 2 null 1 FishHut, Harbour Land OR Water
2 0 1 null 0 FishHut, Harbour Water
19 0 0 null 0 FishHut FishTile
18 0 255 null 0 ShaftMine ShaftResource
30 0 0 0 0 Well Fertile