TerrainTypeDetailSpecs
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placeholder - This entry in render.json - explanation of specs for detail types on terrains
Controls which details (flowers, shells, smudges, etc.) show on top of Terrain types and their frequency.
See TerrainModIds for Terrain Ids
Example entry in render.json
"terrainTypeDetailSpecs": [
{
"terrainId": 1,
"frequency": 0.25,
"detailIds": [
1,
2,
3,
4,
10,
11,
12,
20,
21,
22,
23,
24,
25,
30,
31
]
},
{
"terrainId": 2,
"frequency": 0.1,
"detailIds": [
50,
51,
52,
53,
32,
33
]
}
]
New Details for Terrains can be created by referring to 128x128 pixel image files. e.g. "terraindetail_203.png".
Existing Details for Terrains can be overridden by including image files with existing Detail IDs.