ModRender: Difference between revisions
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Stlnegril9 (talk | contribs) No edit summary |
Stlnegril9 (talk | contribs) buildingFloorCoordDict obsolete |
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! Name !! Description !! Link | ! Name !! Description !! Link | ||
|- | |- | ||
| | |'''Structure-Related''' | ||
|- | |- | ||
| treeFieldRenderSpecDict | | treeFieldRenderSpecDict | ||
| Line 22: | Line 16: | ||
| Defines crop/plantable field rendering | | Defines crop/plantable field rendering | ||
| [[PlantableFieldRenderSpecDict|PlantableFieldRenderSpecDict]] | | [[PlantableFieldRenderSpecDict|PlantableFieldRenderSpecDict]] | ||
|- | |||
| structureDynamicFloorSpecs | |||
| Defines the rendering of structure floor | |||
| [[structureDynamicFloorSpecs|structureDynamicFloorSpecs]] | |||
|- | |||
|'''Terrain-Related''' | |||
|- | |||
| terrainTypeColorsSpecs | |||
| Array of colors for trerrain types | |||
| [[terrainTypeColors|terrainTypeColorsSpecs]] | |||
|- | |||
| terrainTypeDetailSpecs | |||
| Defines the details to be used on Terrain Types | |||
| [[terrainTypeDetailSpecs|terrainTypeDetailSpecs]] | |||
|- | |||
| detailDarkness | |||
| Modifies Darkness Tint on Terrain Detail | |||
| [[terrainDetailDarkness|terrainDetailDarkness]] | |||
|- | |||
| waterFoamColor | |||
| Modifies Color of water's edge | |||
| [[waterFoamColor|waterFoamColor]] | |||
|- | |||
|'''Unit Collider-Related''' | |||
|- | |||
| floorColliderUnitIdSpecs | |||
| Defines which bot/units use colliders on Floor layer | |||
| [[floorColliderUnitIdSpecs|floorColliderUnitIdSpecs]] | |||
|- | |||
| floorColliderUtilityUnitSpecificBuildingIdHash | |||
| Defines buildings '''stackbots''' will use colliders on Floor layer | |||
| [[floorColliderUtilityUnitSpecificBuildingIdHash|floorColliderSpecificBuilding]] | |||
|- | |||
|''' OBSOLETE''' | |||
|- | |||
| <s>structureFloorCoordDict | |||
| <s>Defines coordinates of structure floor in render file | |||
| <s>[[StructureFloorCoordDict|StructureFloorCoordDict]] | |||
|- | |||
|'''<s>Building-Related''' | |||
|- | |||
| <s>buildingFloorCoordDict | |||
| <s>Defines coordinates of building floor in its render file | |||
| <s>[[BuildingFloorCoordDict|BuildingFloorCoordDict]]</s> | |||
|- | |- | ||
|} | |} | ||
Latest revision as of 19:38, 1 January 2025
The render.json file may be used to change the rendering of the "floor" of objects.
JSON fields
| Name | Description | Link |
|---|---|---|
| Structure-Related | ||
| treeFieldRenderSpecDict | Defines tree rendering | TreeFieldRenderSpecDict |
| plantableFieldRenderSpecDict | Defines crop/plantable field rendering | PlantableFieldRenderSpecDict |
| structureDynamicFloorSpecs | Defines the rendering of structure floor | structureDynamicFloorSpecs |
| Terrain-Related | ||
| terrainTypeColorsSpecs | Array of colors for trerrain types | terrainTypeColorsSpecs |
| terrainTypeDetailSpecs | Defines the details to be used on Terrain Types | terrainTypeDetailSpecs |
| detailDarkness | Modifies Darkness Tint on Terrain Detail | terrainDetailDarkness |
| waterFoamColor | Modifies Color of water's edge | waterFoamColor |
| Unit Collider-Related | ||
| floorColliderUnitIdSpecs | Defines which bot/units use colliders on Floor layer | floorColliderUnitIdSpecs |
| floorColliderUtilityUnitSpecificBuildingIdHash | Defines buildings stackbots will use colliders on Floor layer | floorColliderSpecificBuilding |
| OBSOLETE | ||