ModRender: Difference between revisions
Jump to navigation
Jump to search
Stlnegril9 (talk | contribs) No edit summary |
Stlnegril9 (talk | contribs) links for terrainTypeColors, terrainTypeDetailSpecs, and structureDynamicFloorSpecs |
||
| Line 33: | Line 33: | ||
| terrainTypeColors | | terrainTypeColors | ||
| Array of colors for trerrain types | | Array of colors for trerrain types | ||
| | | [[terrainTypeColors|terrainTypeColors]] | ||
|- | |- | ||
| terrainTypeDetailSpecs | | terrainTypeDetailSpecs | ||
| Defines terrain TBD .... | | Defines terrain TBD .... | ||
| | | [[terrainTypeDetailSpecs|terrainTypeDetailSpecs]] | ||
|- | |- | ||
| structureDynamicFloorSpecs | | structureDynamicFloorSpecs | ||
| Defines structure .... TBD | | Defines structure .... TBD | ||
| | | [[structureDynamicFloorSpecs|structureDynamicFloorSpecs]] | ||
|- | |- | ||
|} | |} | ||
Revision as of 15:16, 18 December 2022
The render.json file may be used to change the rendering of the "floor" of objects.
JSON fields
| Name | Description | Link |
|---|---|---|
| treeFieldRenderSpecDict | Defines tree rendering | TreeFieldRenderSpecDict |
| plantableFieldRenderSpecDict | Defines crop/plantable field rendering | PlantableFieldRenderSpecDict |
| floorColliderUnitIdHash | Defines which bot/units use colliders on Floor layer | floorColliderUnitIdHash |
| floorColliderUtilityUnitSpecificBuildingIdHash | Defines buildings stackbots will use colliders on Floor layer | floorColliderSpecificBuilding |
| terrainTypeColors | Array of colors for trerrain types | terrainTypeColors |
| terrainTypeDetailSpecs | Defines terrain TBD .... | terrainTypeDetailSpecs |
| structureDynamicFloorSpecs | Defines structure .... TBD | structureDynamicFloorSpecs |