ModRender: Difference between revisions

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revive buildingFloorCoordDict link/description
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| terrainTypeDetailSpecs
| terrainTypeDetailSpecs
|  Defines terrain TBD ....
|  Defines the details to be used on Terrain Types
| [[terrainTypeDetailSpecs|terrainTypeDetailSpecs]]
| [[terrainTypeDetailSpecs|terrainTypeDetailSpecs]]
|-
|-
| structureDynamicFloorSpecs
| structureDynamicFloorSpecs
| Defines structure .... TBD
| Defines the rendering of structure floor
| [[structureDynamicFloorSpecs|structureDynamicFloorSpecs]]
| [[structureDynamicFloorSpecs|structureDynamicFloorSpecs]]
|-
|-
|}
|}

Revision as of 22:09, 19 December 2022

The render.json file may be used to change the rendering of the "floor" of objects.

JSON fields

Name Description Link
buildingFloorCoordDict Defines coordinates of building floor in its render file BuildingFloorCoordDict
structureFloorCoordDict Defines coordinates of structure floor in render file StructureFloorCoordDict
treeFieldRenderSpecDict Defines tree rendering TreeFieldRenderSpecDict
plantableFieldRenderSpecDict Defines crop/plantable field rendering PlantableFieldRenderSpecDict
floorColliderUnitIdSpecs Defines which bot/units use colliders on Floor layer floorColliderUnitIdSpecs
floorColliderUtilityUnitSpecificBuildingIdHash Defines buildings stackbots will use colliders on Floor layer floorColliderSpecificBuilding
terrainTypeColorsSpecs Array of colors for trerrain types terrainTypeColorsSpecs
terrainTypeDetailSpecs Defines the details to be used on Terrain Types terrainTypeDetailSpecs
structureDynamicFloorSpecs Defines the rendering of structure floor structureDynamicFloorSpecs