Object Overview Panel: Difference between revisions
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| style="background-color:#cccccc;"|icon || Resource Statistics || All [[Buildings|Buildings]] || En Route and Delivery Stats | | style="background-color:#cccccc;"|icon || Resource Statistics || All [[Buildings|Buildings]] || En Route and Delivery Stats | ||
|- | |- | ||
|[[File:ConnectionsIcon.png]]|| Connections || All [[Buildings|Buildings]] || Road Posts and Path Connections to Buildings | |||
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| | |[[File:InfoIcon.png]]|| Info || All [[Buildings|Buildings]], [[Resource|Resources]], [[Tree|Trees]],[[Natural Resource|Surface Deposits]], and [[Natural Resource|Underground Deposits]] || Info & if applicable, Dismantle/Destroy options | ||
|- | |- | ||
| style="background-color:#cccccc;"|[[File:Techoverview icon.png|36px]]|| Research || [[Workshop_L1|Workshops]] || Research cycle, [[Resource|resources]] and Cancel | | style="background-color:#cccccc;"|[[File:Techoverview icon.png|36px]]|| Research || [[Workshop_L1|Workshops]] || Research cycle, [[Resource|resources]] and Cancel | ||
Revision as of 19:25, 25 September 2024
This panel is used in so many ways, moved to own page... coming soon.
Overview
The Object Overview Panel provides the control and/or information you need for each object in the game including bots, resources, buildings, space ports, boats, trains… everything needed.
The tabs will change based on the object. Those tabs may include:

| Icon | Tab Name | Used By | Brief Description |
|---|---|---|---|
| Colony Color | Colony Ship | Change to a favorite color | |
| icon | Journey | All Resources | From/To Locations and travel time |
| Transport Rules | Road Posts | Set Rules for each Road Post | |
| Military | Watchtowers | Use with Combat | |
| icon | Military Activity Log | Watchtowers | Use with Combat |
| Production | Production Buildings | Production cycle, resources and Halt/Resume | |
| icon | Production Statistics | Production Buildings | Productivity Stats Graphs |
| icon | Planting Area | Forestries | Set where trees are to be plants |
| icon | Priority Chopping/Mining Area | Lumberjacks/Surface Mines | Set where to chop or mine first |
| icon | Priority Roads/Paths | Road Layers | Set where to upgrade roads/paths first |
| icon | Pastures/Fields/Plots | Farming Buildings | Add/Remove and Auto Place (if avail). |
| Upgrade | Upgradable Buildings | Start and monitor building upgrade | |
| Resources | All Buildings | En Route, Outgoing, Stored, Transporting and rules | |
| icon | Resource Statistics | All Buildings | En Route and Delivery Stats |
| Connections | All Buildings | Road Posts and Path Connections to Buildings | |
| Info | All Buildings, Resources, Trees,Surface Deposits, and Underground Deposits | Info & if applicable, Dismantle/Destroy options | |
| Research | Workshops | Research cycle, resources and Cancel | |
| icon | Research Statistics | Workshops | Research Stats Graph |
| Boatyard Docks | Boatyard | Select boat and begin construction | |
| Boats/Trains | Harbours, Train Stations | Boats/Trains assigned | |
| Expedition | Harbours | Prepare for an Expedition | |
| icon | Resource Export Rules | Harbours, Train Stations | Export Rules |
| icon | Resource Import Rules | Harbours, Train Stations | Import Rules |
| icon | Transport Route | Boats, Trains | Set destination points |
| icon | Trade Resources | Space Port | Set Sell and Purchase requests |